summaryrefslogtreecommitdiff
path: root/src/plugins/winrt/qwinrtcameravideorenderercontrol.cpp
blob: 38273ba23f88723feedddf9437ca8d41aa8df6d9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qwinrtcameravideorenderercontrol.h"

#include <QtCore/qfunctions_winrt.h>
#include <QtCore/QSize>
#include <QtCore/QPointer>
#include <QtCore/QVector>
#include <QVideoFrame>

#include <d3d11.h>
#include <mfapi.h>
#include <wrl.h>

#include "qwinrtcameracontrol.h"

#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PHONE_APP)
#include <Windows.Security.ExchangeActiveSyncProvisioning.h>
using namespace ABI::Windows::Security::ExchangeActiveSyncProvisioning;
#endif

using namespace Microsoft::WRL;
using namespace Microsoft::WRL::Wrappers;

QT_BEGIN_NAMESPACE

#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PHONE_APP)
template <int n>
static bool blacklisted(const wchar_t (&blackListName)[n], const HString &deviceModel)
{
    quint32 deviceNameLength;
    const wchar_t *deviceName = deviceModel.GetRawBuffer(&deviceNameLength);
    return n - 1 <= deviceNameLength && !wmemcmp(blackListName, deviceName, n - 1);
}
#endif

class QWinRTCameraVideoBuffer : public QAbstractVideoBuffer
{
public:
    QWinRTCameraVideoBuffer(IMF2DBuffer *buffer, int size, QWinRTCameraControl *control)
        : QAbstractVideoBuffer(NoHandle)
        , currentMode(NotMapped)
        , buffer(buffer)
        , size(size)
        , control(control)
    {
        Q_ASSERT(control);
    }

    ~QWinRTCameraVideoBuffer()
    {
        unmap();
    }

    MapMode mapMode() const Q_DECL_OVERRIDE
    {
        return currentMode;
    }

    uchar *map(MapMode mode, int *numBytes, int *bytesPerLine) Q_DECL_OVERRIDE
    {
        if (currentMode != NotMapped || mode == NotMapped || control && control->state() != QCamera::ActiveState)
            return nullptr;

        BYTE *bytes;
        LONG stride;
        HRESULT hr = buffer->Lock2D(&bytes, &stride);
        RETURN_IF_FAILED("Failed to lock camera frame buffer", nullptr);
        control->frameMapped();

        if (bytesPerLine)
            *bytesPerLine = stride;
        if (numBytes)
            *numBytes = size;
        currentMode = mode;
        return bytes;
    }

    void unmap() Q_DECL_OVERRIDE
    {
        if (currentMode == NotMapped)
            return;
        HRESULT hr = buffer->Unlock2D();
        RETURN_VOID_IF_FAILED("Failed to unlock camera frame buffer");
        currentMode = NotMapped;
        if (control)
            control->frameUnmapped();
    }

private:
    ComPtr<IMF2DBuffer> buffer;
    MapMode currentMode;
    int size;
    QPointer<QWinRTCameraControl> control;
};

class D3DVideoBlitter
{
public:
    D3DVideoBlitter(ID3D11Texture2D *target)
        : m_target(target)
    {
        Q_ASSERT(target);
        target->GetDevice(&m_d3dDevice);
        Q_ASSERT(m_d3dDevice);
        HRESULT hr;
        hr = m_d3dDevice.As(&m_videoDevice);
        Q_ASSERT_SUCCEEDED(hr);
    }

    ID3D11Device *device() const
    {
        return m_d3dDevice.Get();
    }

    ID3D11Texture2D *target() const
    {
        return m_target;
    }

    void blit(ID3D11Texture2D *texture)
    {
        HRESULT hr;
        D3D11_TEXTURE2D_DESC desc;
        texture->GetDesc(&desc);
        if (!m_videoEnumerator) {
            D3D11_VIDEO_PROCESSOR_CONTENT_DESC videoProcessorDesc = {
                D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE,
                { 0 }, desc.Width, desc.Height,
                { 0 }, desc.Width, desc.Height,
                D3D11_VIDEO_USAGE_OPTIMAL_SPEED
            };
            hr = m_videoDevice->CreateVideoProcessorEnumerator(&videoProcessorDesc, &m_videoEnumerator);
            RETURN_VOID_IF_FAILED("Failed to create video enumerator");
        }

        if (!m_videoProcessor) {
            hr = m_videoDevice->CreateVideoProcessor(m_videoEnumerator.Get(), 0, &m_videoProcessor);
            RETURN_VOID_IF_FAILED("Failed to create video processor");
        }

        if (!m_outputView) {
            D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC outputDesc = { D3D11_VPOV_DIMENSION_TEXTURE2D };
            hr = m_videoDevice->CreateVideoProcessorOutputView(
                        m_target, m_videoEnumerator.Get(), &outputDesc, &m_outputView);
            RETURN_VOID_IF_FAILED("Failed to create video output view");
        }

        ComPtr<IDXGIResource> sourceResource;
        hr = texture->QueryInterface(IID_PPV_ARGS(&sourceResource));
        Q_ASSERT_SUCCEEDED(hr);
        HANDLE sharedHandle;
        hr = sourceResource->GetSharedHandle(&sharedHandle);
        Q_ASSERT_SUCCEEDED(hr);
        ComPtr<ID3D11Texture2D> sharedTexture;
        hr = m_d3dDevice->OpenSharedResource(sharedHandle, IID_PPV_ARGS(&sharedTexture));
        Q_ASSERT_SUCCEEDED(hr);

        D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC inputViewDesc = {
            0, D3D11_VPIV_DIMENSION_TEXTURE2D, { 0, 0 }
        };
        ComPtr<ID3D11VideoProcessorInputView> inputView;
        hr = m_videoDevice->CreateVideoProcessorInputView(
                    sharedTexture.Get(), m_videoEnumerator.Get(), &inputViewDesc, &inputView);
        RETURN_VOID_IF_FAILED("Failed to create video input view");

        ComPtr<ID3D11DeviceContext> context;
        ComPtr<ID3D11VideoContext> videoContext;
        m_d3dDevice->GetImmediateContext(&context);
        hr = context.As(&videoContext);
        RETURN_VOID_IF_FAILED("Failed to get video context");

        D3D11_VIDEO_PROCESSOR_STREAM stream = { TRUE };
        stream.pInputSurface = inputView.Get();
        hr = videoContext->VideoProcessorBlt(
                    m_videoProcessor.Get(), m_outputView.Get(), 0, 1, &stream);
        RETURN_VOID_IF_FAILED("Failed to get blit video frame");
    }

private:
    ComPtr<ID3D11Device> m_d3dDevice;
    ID3D11Texture2D *m_target;
    ComPtr<ID3D11VideoDevice> m_videoDevice;
    ComPtr<ID3D11VideoProcessorEnumerator> m_videoEnumerator;
    ComPtr<ID3D11VideoProcessor> m_videoProcessor;
    ComPtr<ID3D11VideoProcessorOutputView> m_outputView;
};

#define CAMERA_SAMPLE_QUEUE_SIZE 5
class QWinRTCameraVideoRendererControlPrivate
{
public:
    QScopedPointer<D3DVideoBlitter> blitter;
    ComPtr<IMF2DBuffer> buffers[CAMERA_SAMPLE_QUEUE_SIZE];
    QAtomicInteger<quint16> writeIndex;
    QAtomicInteger<quint16> readIndex;
    QVideoFrame::PixelFormat cameraSampleformat;
    int cameraSampleSize;
    uint videoProbesCounter;
    bool getCameraSampleInfo(const ComPtr<IMF2DBuffer> &buffer,
                             QWinRTAbstractVideoRendererControl::BlitMode *mode);
    ComPtr<IMF2DBuffer> dequeueBuffer();
};

bool QWinRTCameraVideoRendererControlPrivate::getCameraSampleInfo(const ComPtr<IMF2DBuffer> &buffer,
                                                                  QWinRTAbstractVideoRendererControl::BlitMode *mode)
{
    Q_ASSERT(mode);
    ComPtr<ID3D11Texture2D> sourceTexture;
    ComPtr<IMFDXGIBuffer> dxgiBuffer;
    HRESULT hr = buffer.As(&dxgiBuffer);
    Q_ASSERT_SUCCEEDED(hr);
    hr = dxgiBuffer->GetResource(IID_PPV_ARGS(&sourceTexture));
    if (FAILED(hr)) {
        qErrnoWarning(hr, "The video frame does not support texture output");
        cameraSampleformat = QVideoFrame::Format_Invalid;
        return false;
    }
    D3D11_TEXTURE2D_DESC desc;
    sourceTexture->GetDesc(&desc);

    if (!(desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED))
        *mode = QWinRTAbstractVideoRendererControl::MediaFoundation;

    switch (desc.Format) {
    case DXGI_FORMAT_R8G8B8A8_TYPELESS:
        cameraSampleformat = QVideoFrame::Format_ARGB32;
        break;
    case DXGI_FORMAT_NV12:
        cameraSampleformat = QVideoFrame::Format_NV12;
        break;
    default:
        cameraSampleformat = QVideoFrame::Format_Invalid;
        qErrnoWarning("Unsupported camera probe format.");
        return false;
    }
    DWORD pcbLength;
    hr = buffer->GetContiguousLength(&pcbLength);
    Q_ASSERT_SUCCEEDED(hr);
    cameraSampleSize = pcbLength;
    return true;
}

QWinRTCameraVideoRendererControl::QWinRTCameraVideoRendererControl(const QSize &size, QObject *parent)
    : QWinRTAbstractVideoRendererControl(size, parent), d_ptr(new QWinRTCameraVideoRendererControlPrivate)
{
    Q_D(QWinRTCameraVideoRendererControl);
    d->cameraSampleformat = QVideoFrame::Format_User;
    d->videoProbesCounter = 0;

#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PHONE_APP)
    // Workaround for certain devices which fail to blit.
    ComPtr<IEasClientDeviceInformation> deviceInfo;
    HRESULT hr = RoActivateInstance(HString::MakeReference(RuntimeClass_Windows_Security_ExchangeActiveSyncProvisioning_EasClientDeviceInformation).Get(),
                                    &deviceInfo);
    Q_ASSERT_SUCCEEDED(hr);
    HString deviceModel;
    hr = deviceInfo->get_SystemProductName(deviceModel.GetAddressOf());
    Q_ASSERT_SUCCEEDED(hr);
    const bool blacklist = blacklisted(L"RM-1045", deviceModel) // Lumia  930
                        || blacklisted(L"RM-937", deviceModel); // Lumia 1520
    setBlitMode(blacklist ? MediaFoundation : DirectVideo);
#endif
}

QWinRTCameraVideoRendererControl::~QWinRTCameraVideoRendererControl()
{
    shutdown();
}

bool QWinRTCameraVideoRendererControl::render(ID3D11Texture2D *target)
{
    Q_D(QWinRTCameraVideoRendererControl);
    ComPtr<IMF2DBuffer> buffer = d->dequeueBuffer();
    if (!buffer) {
        emit bufferRequested();
        return false;
    }

    ComPtr<ID3D11Texture2D> sourceTexture;
    ComPtr<IMFDXGIBuffer> dxgiBuffer;
    HRESULT hr = buffer.As(&dxgiBuffer);
    Q_ASSERT_SUCCEEDED(hr);
    hr = dxgiBuffer->GetResource(IID_PPV_ARGS(&sourceTexture));
    if (FAILED(hr)) {
        qErrnoWarning(hr, "The video frame does not support texture output; aborting rendering.");
        return false;
    }

    if (!d->blitter || d->blitter->target() != target)
        d->blitter.reset(new D3DVideoBlitter(target));

    d->blitter->blit(sourceTexture.Get());

    emit bufferRequested();
    return true;
}

bool QWinRTCameraVideoRendererControl::dequeueFrame(QVideoFrame *frame)
{
    Q_ASSERT(frame);
    Q_D(QWinRTCameraVideoRendererControl);

    ComPtr<IMF2DBuffer> buffer = d->dequeueBuffer();
    if (!buffer || d->cameraSampleformat == QVideoFrame::Format_Invalid) {
        emit bufferRequested();
        return false;
    }

    QWinRTCameraVideoBuffer *videoBuffer = new QWinRTCameraVideoBuffer(buffer.Get(),
                                                                       d->cameraSampleSize,
                                                                       static_cast<QWinRTCameraControl *>(parent()));
    *frame = QVideoFrame(videoBuffer, size(), d->cameraSampleformat);

    emit bufferRequested();
    return true;
}

void QWinRTCameraVideoRendererControl::queueBuffer(IMF2DBuffer *buffer)
{
    Q_D(QWinRTCameraVideoRendererControl);
    Q_ASSERT(buffer);

    if (d->cameraSampleformat == QVideoFrame::Format_User) {
        BlitMode mode = blitMode();
        d->getCameraSampleInfo(buffer, &mode);
        setBlitMode(mode);
    }

    if (d->videoProbesCounter > 0 && d->cameraSampleformat != QVideoFrame::Format_Invalid) {
        QWinRTCameraVideoBuffer *videoBuffer = new QWinRTCameraVideoBuffer(buffer,
                                                                           d->cameraSampleSize,
                                                                           static_cast<QWinRTCameraControl *>(parent()));
        QVideoFrame frame(videoBuffer, size(), d->cameraSampleformat);
        emit videoFrameProbed(frame);
    }

    const quint16 writeIndex = (d->writeIndex + 1) % CAMERA_SAMPLE_QUEUE_SIZE;
    if (d->readIndex == writeIndex) // Drop new sample if queue is full
        return;
    d->buffers[d->writeIndex] = buffer;
    d->writeIndex = writeIndex;

    if (!surface()) {
        d->dequeueBuffer();
        emit bufferRequested();
    }
}

ComPtr<IMF2DBuffer> QWinRTCameraVideoRendererControlPrivate::dequeueBuffer()
{
    const quint16 currentReadIndex = readIndex;
    if (currentReadIndex == writeIndex)
        return nullptr;

    ComPtr<IMF2DBuffer> buffer = buffers[currentReadIndex];
    Q_ASSERT(buffer);
    buffers[currentReadIndex].Reset();
    readIndex = (currentReadIndex + 1) % CAMERA_SAMPLE_QUEUE_SIZE;
    return buffer;
}

void QWinRTCameraVideoRendererControl::discardBuffers()
{
    Q_D(QWinRTCameraVideoRendererControl);
    d->writeIndex = d->readIndex = 0;
    for (ComPtr<IMF2DBuffer> &buffer : d->buffers)
        buffer.Reset();
}

void QWinRTCameraVideoRendererControl::incrementProbe()
{
    Q_D(QWinRTCameraVideoRendererControl);
    ++d->videoProbesCounter;
}

void QWinRTCameraVideoRendererControl::decrementProbe()
{
    Q_D(QWinRTCameraVideoRendererControl);
    Q_ASSERT(d->videoProbesCounter > 0);
    --d->videoProbesCounter;
}

QT_END_NAMESPACE