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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QWINDOWSAUDIOPLUGIN_H
#define QWINDOWSAUDIOPLUGIN_H

#include <QtMultimedia/qaudiosystemplugin.h>

QT_BEGIN_NAMESPACE

class QWindowsAudioPlugin : public QAudioSystemPlugin
{
    Q_OBJECT

    Q_PLUGIN_METADATA(IID "org.qt-project.qt.audiosystemfactory/5.0" FILE "windowsaudio.json")

public:
    QWindowsAudioPlugin(QObject *parent = 0);
    ~QWindowsAudioPlugin() {}

    QList<QByteArray> availableDevices(QAudio::Mode mode) const Q_DECL_OVERRIDE;
    QAbstractAudioInput *createInput(const QByteArray &device) Q_DECL_OVERRIDE;
    QAbstractAudioOutput *createOutput(const QByteArray &device) Q_DECL_OVERRIDE;
    QAbstractAudioDeviceInfo *createDeviceInfo(const QByteArray &device, QAudio::Mode mode) Q_DECL_OVERRIDE;
};

QT_END_NAMESPACE

#endif // QWINDOWSAUDIOPLUGIN_H