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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QEGLIMAGETEXTURESURFACE_P_H
#define QEGLIMAGETEXTURESURFACE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <qtmultimediawidgetdefs.h>
#include <QtCore/qsize.h>
#include <QtGui/qimage.h>
#include <QtGui/qmatrix4x4.h>
#include <QtGui/qpaintengine.h>
#include <QtOpenGL/qglshaderprogram.h>
#include <qabstractvideosurface.h>
#include <qvideosurfaceformat.h>
#include <qvideoframe.h>
QT_BEGIN_NAMESPACE
class QGLContext;
class QGLShaderProgram;
class QPainterVideoSurface;
class QEglImageTextureSurface : public QAbstractVideoSurface
{
Q_OBJECT
public:
explicit QEglImageTextureSurface(QObject *parent = 0);
~QEglImageTextureSurface();
QList<QVideoFrame::PixelFormat> supportedPixelFormats(
QAbstractVideoBuffer::HandleType handleType = QAbstractVideoBuffer::NoHandle) const;
bool start(const QVideoSurfaceFormat &format);
void stop();
bool present(const QVideoFrame &frame);
int brightness() const;
void setBrightness(int brightness);
int contrast() const;
void setContrast(int contrast);
int hue() const;
void setHue(int hue);
int saturation() const;
void setSaturation(int saturation);
bool isReady() const;
void setReady(bool ready);
void paint(QPainter *painter, const QRectF &target, const QRectF &source = QRectF(0, 0, 1, 1));
const QGLContext *glContext() const;
void setGLContext(QGLContext *context);
bool isOverlayEnabled() const;
void setOverlayEnabled(bool enabled);
QRect displayRect() const;
void setDisplayRect(const QRect &rect);
public Q_SLOTS:
void viewportDestroyed();
Q_SIGNALS:
void frameChanged();
private:
QGLContext *m_context;
QGLShaderProgram *m_program;
QVideoFrame m_frame;
QVideoFrame::PixelFormat m_pixelFormat;
QVideoSurfaceFormat::Direction m_scanLineDirection;
QSize m_frameSize;
QRect m_sourceRect;
bool m_ready;
QRect m_viewport;
QRect m_displayRect;
QColor m_colorKey;
QPainterVideoSurface *m_fallbackSurface;
bool m_fallbackSurfaceActive;
};
QT_END_NAMESPACE
#endif
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