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path: root/src/qtmultimediaquicktools/qsgvideonode_i420.cpp
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* Add NV12/NV21 support into SG videonode.Timur Pocheptsov2015-03-201-345/+0
| | | | | | | | | Add new fragment shaders and update declarative render (video node) to support NV12/NV21 pixel format. Task-number: QTBUG-45021 Change-Id: I5d52007f0da56165752268d06efca156f7496b42 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
* Update copyright headersAntti Kokko2015-02-121-7/+7
| | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
* Add video filtering support to VideoOutputLaszlo Agocs2015-02-031-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | Add the QAbstractVideoFilter base class and integrate it with VideoOutput. This can be used to perform arbitrary filtering or image processing on the frames of a video stream of a VideoOutput element right before the OpenGL texture is provided to the scenegraph by the video node. This opens up the possibility to integrate computer vision frameworks or accelerated image processing with Qt Quick applications that display video streams using Qt Multimedia. Conceptually it is somewhat similar to QVideoProbe, this approach however allows modifying the frame, in real time with tight integration to the scenegraph node, and targets Qt Quick meaning setting up the filter and processing the results of the computations happen completely in QML. [ChangeLog] Added QAbstractVideoFilter that serves as a base class for QML video filtering elements that integrate compute, vision, and image processing frameworks with VideoOutput. Change-Id: Ice1483f8c2daec5a43536978627a7bbb64549480 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
* Check whether current context can be obtained when deleting textures.Friedemann Kleint2014-11-061-2/+6
| | | | | | | | Add a warning in that case. Task-number: QTBUG-41966 Change-Id: I491ee9e13c9504040ab789951656983a736d9203 Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
* Update license headers and add new license filesAntti Kokko2014-08-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 & LICENSE.GPLv2 - Removed LICENSE.GPL Change-Id: Ied06887225df341064c12bcc14c259ae74116f2e Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
* Support dynamic opengl32 - ANGLE switching on WindowsLaszlo Agocs2014-07-291-15/+17
| | | | | | Change-Id: I38532db3ab0ad4fcb8dbabd0cbb528f7d8e4ba06 Reviewed-by: Andrew Knight <andrew.knight@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Support per-plane strides and data offsets in QVideoFrame.Andrew den Exter2014-07-081-20/+9
| | | | | | | | | | | | Since just adding a new virtual isn't binary compatible add a new derivative type with a virtual member and connect it up through a virtual in the private class. [ChangeLog] Support for per-plane strides and data offsets in QVideoFrame. Task-number: QTBUG-38345 Change-Id: I1974c2b0b454d130e17971ce549031259d61f9cd Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
* Fix QSGVideoNode rendering of frames with stride != width.Andrew den Exter2014-05-151-14/+42
| | | | | | | | | | Adjust texture coordinates to not render padding at the end of lines, and better calculate the stride of UV planes. Task-number: QTBUG-38218 Task-number: QTBUG-30447 Change-Id: I7b7577979719c48460b838f7dcc89b9d17741f79 Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
* Allow plugins to override the QML VideoOutput type.Andrew den Exter2014-01-201-0/+330
Move QDeclarativeVideoOutput to the private QtMultimediaQuickTools library to make the QDeclarativeVideoOutputBackend interface implementable by a plugin. Change-Id: I763c483a1fc9ec56dc7b8be0bc71523f029a36ee Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>