diff options
Diffstat (limited to 'src/plugins/coreaudio/coreaudioinput.mm')
-rw-r--r-- | src/plugins/coreaudio/coreaudioinput.mm | 33 |
1 files changed, 6 insertions, 27 deletions
diff --git a/src/plugins/coreaudio/coreaudioinput.mm b/src/plugins/coreaudio/coreaudioinput.mm index e0cedb1b9..b5be71166 100644 --- a/src/plugins/coreaudio/coreaudioinput.mm +++ b/src/plugins/coreaudio/coreaudioinput.mm @@ -36,7 +36,7 @@ #include "coreaudioutils.h" #if defined(Q_OS_OSX) -# include <CoreServices/CoreServices.h> +# include <AudioUnit/AudioComponent.h> #endif #if defined(Q_OS_IOS) @@ -480,31 +480,15 @@ bool CoreAudioInput::open() if (m_isOpen) return true; -#if defined(Q_OS_OSX) UInt32 size = 0; - ComponentDescription componentDescription; - componentDescription.componentType = kAudioUnitType_Output; - componentDescription.componentSubType = kAudioUnitSubType_HALOutput; - componentDescription.componentManufacturer = kAudioUnitManufacturer_Apple; - componentDescription.componentFlags = 0; - componentDescription.componentFlagsMask = 0; - - // Open - Component component = FindNextComponent(NULL, &componentDescription); - if (component == 0) { - qWarning() << "QAudioInput: Failed to find HAL Output component"; - return false; - } - - if (OpenAComponent(component, &m_audioUnit) != noErr) { - qWarning() << "QAudioInput: Unable to Open Output Component"; - return false; - } -#else //iOS AudioComponentDescription componentDescription; componentDescription.componentType = kAudioUnitType_Output; +#if defined(Q_OS_OSX) + componentDescription.componentSubType = kAudioUnitSubType_HALOutput; +#else componentDescription.componentSubType = kAudioUnitSubType_RemoteIO; +#endif componentDescription.componentManufacturer = kAudioUnitManufacturer_Apple; componentDescription.componentFlags = 0; componentDescription.componentFlagsMask = 0; @@ -519,7 +503,7 @@ bool CoreAudioInput::open() qWarning() << "QAudioInput: Unable to Open Output Component"; return false; } -#endif + // Set mode // switch to input mode UInt32 enable = 1; @@ -687,12 +671,7 @@ void CoreAudioInput::close() if (m_audioUnit != 0) { AudioOutputUnitStop(m_audioUnit); AudioUnitUninitialize(m_audioUnit); -#if defined(Q_OS_OSX) - CloseComponent(m_audioUnit); -#else //iOS AudioComponentInstanceDispose(m_audioUnit); -#endif - } delete m_audioBuffer; |