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-rw-r--r--src/multimedia/audio/qaudiooutput.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/multimedia/audio/qaudiooutput.cpp b/src/multimedia/audio/qaudiooutput.cpp
index 2f4acf953..add0e5463 100644
--- a/src/multimedia/audio/qaudiooutput.cpp
+++ b/src/multimedia/audio/qaudiooutput.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
@@ -72,9 +72,9 @@ QT_BEGIN_NAMESPACE
needs from the io device. So playing back an audio file is as
simple as:
- \snippet doc/src/snippets/multimedia-snippets/audio.cpp Audio output class members
+ \snippet multimedia-snippets/audio.cpp Audio output class members
- \snippet doc/src/snippets/multimedia-snippets/audio.cpp Audio output setup
+ \snippet multimedia-snippets/audio.cpp Audio output setup
The file will start playing assuming that the audio system and
output device support it. If you run out of luck, check what's
@@ -82,7 +82,7 @@ QT_BEGIN_NAMESPACE
After the file has finished playing, we need to stop the device:
- \snippet doc/src/snippets/multimedia-snippets/audio.cpp Audio output state changed
+ \snippet multimedia-snippets/audio.cpp Audio output state changed
At any given time, the QAudioOutput will be in one of four states:
active, suspended, stopped, or idle. These states are described
@@ -110,7 +110,7 @@ QT_BEGIN_NAMESPACE
You can check for errors by connecting to the stateChanged()
signal:
- \snippet doc/src/snippets/multimedia-snippets/audio.cpp Audio output state changed
+ \snippet multimedia-snippets/audio.cpp Audio output state changed
\sa QAudioInput, QAudioDeviceInfo
*/