diff options
author | Carlos Rafael Giani <dv@pseudoterminal.org> | 2015-03-10 00:07:40 +0100 |
---|---|---|
committer | Yoann Lopes <yoann.lopes@theqtcompany.com> | 2015-05-26 11:57:56 +0000 |
commit | 288d54947406caa9b9d6326a88a7dc8afc64ee04 (patch) | |
tree | ba2cbb7c5d2ca87ed69e2aca1e4a46eaf3ccfa53 /src/plugins | |
parent | a3f82a8995543288dd004349bbe94beece170d6a (diff) | |
download | qtmultimedia-288d54947406caa9b9d6326a88a7dc8afc64ee04.tar.gz |
videonode: imx6: Ensure the video node excludes padding pixels
Padding rows & columns are included in the video frame that is sent to
the VIV direct texture. Scale the UV coordinates to ensure the padding
pixels aren't shown.
Change-Id: I8b870a95ff786f9f80f42f0cc33f468b0c9c3863
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Diffstat (limited to 'src/plugins')
6 files changed, 90 insertions, 4 deletions
diff --git a/src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp b/src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp index ab6bcd52a..2e2092be9 100644 --- a/src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp +++ b/src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp @@ -60,6 +60,8 @@ QSGVivanteVideoMaterial::QSGVivanteVideoMaterial() : #endif setFlag(Blending, false); + + mShader = new QSGVivanteVideoMaterialShader; } QSGVivanteVideoMaterial::~QSGVivanteVideoMaterial() @@ -73,7 +75,7 @@ QSGMaterialType *QSGVivanteVideoMaterial::type() const { } QSGMaterialShader *QSGVivanteVideoMaterial::createShader() const { - return new QSGVivanteVideoMaterialShader; + return mShader; } int QSGVivanteVideoMaterial::compare(const QSGMaterial *other) const { @@ -175,18 +177,49 @@ GLuint QSGVivanteVideoMaterial::vivanteMapping(QVideoFrame vF) glGenTextures(1, &tmpTexId); mBitsToTextureMap.insert(vF.bits(), tmpTexId); + // Determine the full width & height. Full means: actual width/height plus extra padding pixels. + // The full width can be deduced from the bytesPerLine value. The full height is calculated + // by calculating the distance between the start of the first and second planes, and dividing + // it by the stride (= the bytesPerLine). If there is only one plane, we don't worry about + // extra padding rows, since there are no adjacent extra planes. + // XXX: This assumes the distance between bits(1) and bits(0) is exactly the size of the first + // plane (the Y plane in the case of YUV data). A better way would be to have a dedicated + // planeSize() or planeOffset() getter. + // Also, this assumes that planes are tightly packed, that is, there is no space between them. + // It is okay to assume this here though, because the Vivante direct textures also assume that. + // In other words, if the planes aren't tightly packed, then the direct textures won't be able + // to render the frame correctly anyway. + int fullWidth = vF.bytesPerLine() / QSGVivanteVideoNode::getBytesForPixelFormat(vF.pixelFormat()); + int fullHeight = (vF.planeCount() > 1) ? ((vF.bits(1) - vF.bits(0)) / vF.bytesPerLine()) : vF.height(); + + // The uscale is the ratio of actual width to the full width (same for vscale and height). + // Since the vivante direct textures do not offer a way to explicitly specify the amount of padding + // columns and rows, we use a trick. We show the full frame - including the padding pixels - in the + // texture, but render only a subset of that texture. This subset goes from (0,0) to (uScale, vScale). + // In the shader, the texture coordinates (which go from (0.0, 0.0) to (1.0, 1.0)) are multiplied by + // the u/v scale values. Since 1.0 * x = x, this effectively limits the texture coordinates from + // (0.0, 0.0) - (1.0, 1.0) to (0.0, 0.0) - (uScale, vScale). + float uScale = float(vF.width()) / float(fullWidth); + float vScale = float(vF.height()) / float(fullHeight); + mShader->setUVScale(uScale, vScale); + const uchar *constBits = vF.bits(); void *bits = (void*)constBits; #ifdef QT_VIVANTE_VIDEO_DEBUG - qDebug() << Q_FUNC_INFO << "new texture, texId: " << tmpTexId << "; constBits: " << constBits; + qDebug() << Q_FUNC_INFO + << "new texture, texId: " << tmpTexId + << "; constBits: " << constBits + << "; actual/full width: " << vF.width() << "/" << fullWidth + << "; actual/full height: " << vF.height() << "/" << fullHeight + << "; UV scale: U " << uScale << " V " << vScale; #endif GLuint physical = ~0U; glBindTexture(GL_TEXTURE_2D, tmpTexId); glTexDirectVIVMap_LOCAL(GL_TEXTURE_2D, - vF.width(), vF.height(), + fullWidth, fullHeight, QSGVivanteVideoNode::getVideoFormat2GLFormatMap().value(vF.pixelFormat()), &bits, &physical); diff --git a/src/plugins/videonode/imx6/qsgvivantevideomaterial.h b/src/plugins/videonode/imx6/qsgvivantevideomaterial.h index faefa1c98..faf4e8d22 100644 --- a/src/plugins/videonode/imx6/qsgvivantevideomaterial.h +++ b/src/plugins/videonode/imx6/qsgvivantevideomaterial.h @@ -43,6 +43,8 @@ #include <private/qsgvideonode_p.h> +class QSGVivanteVideoMaterialShader; + class QSGVivanteVideoMaterial : public QSGMaterial { public: @@ -78,6 +80,8 @@ private: GLuint mTexDirectTexture; GLvoid *mTexDirectPlanes[3]; + + QSGVivanteVideoMaterialShader *mShader; }; #endif // QSGVIDEOMATERIAL_VIVMAP_H diff --git a/src/plugins/videonode/imx6/qsgvivantevideomaterialshader.cpp b/src/plugins/videonode/imx6/qsgvivantevideomaterialshader.cpp index b51acfe62..a0a417736 100644 --- a/src/plugins/videonode/imx6/qsgvivantevideomaterialshader.cpp +++ b/src/plugins/videonode/imx6/qsgvivantevideomaterialshader.cpp @@ -35,6 +35,13 @@ #include "qsgvivantevideonode.h" #include "qsgvivantevideomaterial.h" +QSGVivanteVideoMaterialShader::QSGVivanteVideoMaterialShader() : + mUScale(1), + mVScale(1), + mNewUVScale(true) +{ +} + void QSGVivanteVideoMaterialShader::updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) @@ -48,6 +55,10 @@ void QSGVivanteVideoMaterialShader::updateState(const RenderState &state, mat->setOpacity(state.opacity()); program()->setUniformValue(mIdOpacity, state.opacity()); } + if (mNewUVScale) { + program()->setUniformValue(mIdUVScale, mUScale, mVScale); + mNewUVScale = false; + } if (state.isMatrixDirty()) program()->setUniformValue(mIdMatrix, state.combinedMatrix()); } @@ -61,6 +72,13 @@ const char * const *QSGVivanteVideoMaterialShader::attributeNames() const { return names; } +void QSGVivanteVideoMaterialShader::setUVScale(float uScale, float vScale) +{ + mUScale = uScale; + mVScale = vScale; + mNewUVScale = true; +} + const char *QSGVivanteVideoMaterialShader::vertexShader() const { static const char *shader = "uniform highp mat4 qt_Matrix; \n" @@ -78,12 +96,13 @@ const char *QSGVivanteVideoMaterialShader::fragmentShader() const { static const char *shader = "uniform sampler2D texture;" "uniform lowp float opacity;" + "uniform highp vec2 uvScale;" "" "varying highp vec2 qt_TexCoord;" "" "void main()" "{" - " gl_FragColor = vec4(texture2D( texture, qt_TexCoord ).rgb, 1.0) * opacity;\n" + " gl_FragColor = vec4(texture2D( texture, qt_TexCoord * uvScale ).rgb, 1.0) * opacity;\n" "}"; return shader; } @@ -93,4 +112,5 @@ void QSGVivanteVideoMaterialShader::initialize() { mIdMatrix = program()->uniformLocation("qt_Matrix"); mIdTexture = program()->uniformLocation("texture"); mIdOpacity = program()->uniformLocation("opacity"); + mIdUVScale = program()->uniformLocation("uvScale"); } diff --git a/src/plugins/videonode/imx6/qsgvivantevideomaterialshader.h b/src/plugins/videonode/imx6/qsgvivantevideomaterialshader.h index f902f763b..f6e707da4 100644 --- a/src/plugins/videonode/imx6/qsgvivantevideomaterialshader.h +++ b/src/plugins/videonode/imx6/qsgvivantevideomaterialshader.h @@ -39,9 +39,13 @@ class QSGVivanteVideoMaterialShader : public QSGMaterialShader { public: + QSGVivanteVideoMaterialShader(); + void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial); virtual char const *const *attributeNames() const; + void setUVScale(float uScale, float vScale); + protected: virtual const char *vertexShader() const; virtual const char *fragmentShader() const; @@ -51,6 +55,11 @@ private: int mIdMatrix; int mIdTexture; int mIdOpacity; + int mIdUVScale; + + float mUScale; + float mVScale; + bool mNewUVScale; }; #endif // QSGVIDEOMATERIALSHADER_VIVANTE_H diff --git a/src/plugins/videonode/imx6/qsgvivantevideonode.cpp b/src/plugins/videonode/imx6/qsgvivantevideonode.cpp index 42058f1b1..229a69bc6 100644 --- a/src/plugins/videonode/imx6/qsgvivantevideonode.cpp +++ b/src/plugins/videonode/imx6/qsgvivantevideonode.cpp @@ -78,4 +78,23 @@ const QMap<QVideoFrame::PixelFormat, GLenum>& QSGVivanteVideoNode::getVideoForma } +int QSGVivanteVideoNode::getBytesForPixelFormat(QVideoFrame::PixelFormat pixelformat) +{ + switch (pixelformat) { + case QVideoFrame::Format_YUV420P: return 1; + case QVideoFrame::Format_YV12: return 1; + case QVideoFrame::Format_NV12: return 1; + case QVideoFrame::Format_NV21: return 1; + case QVideoFrame::Format_UYVY: return 2; + case QVideoFrame::Format_YUYV: return 2; + case QVideoFrame::Format_RGB32: return 4; + case QVideoFrame::Format_ARGB32: return 4; + case QVideoFrame::Format_BGR32: return 4; + case QVideoFrame::Format_BGRA32: return 4; + case QVideoFrame::Format_RGB565: return 2; + default: return 1; + } +} + + diff --git a/src/plugins/videonode/imx6/qsgvivantevideonode.h b/src/plugins/videonode/imx6/qsgvivantevideonode.h index ca088e21b..c65fc11ea 100644 --- a/src/plugins/videonode/imx6/qsgvivantevideonode.h +++ b/src/plugins/videonode/imx6/qsgvivantevideonode.h @@ -49,6 +49,7 @@ public: void setCurrentFrame(const QVideoFrame &frame, FrameFlags flags); static const QMap<QVideoFrame::PixelFormat, GLenum>& getVideoFormat2GLFormatMap(); + static int getBytesForPixelFormat(QVideoFrame::PixelFormat pixelformat); private: QVideoSurfaceFormat mFormat; |