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authorWouter Huysentruit <wouter.huysentruit@dzine.be>2013-01-11 11:20:06 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-01-14 09:05:15 +0100
commit9a9293df5a439c4b8e0826c9497948fdf0a05bcf (patch)
tree13bddcd96f24302c5c7b59830b36a4491cec2b7b /src/multimediawidgets/qpaintervideosurface.cpp
parent4760e1fb02aac87e4186fb1bedf0ba4a3845d7be (diff)
downloadqtmultimedia-9a9293df5a439c4b8e0826c9497948fdf0a05bcf.tar.gz
Fix: Only flip video once for BottomToTop scanline directions
Top & bottom of the texture coordinates are already flipped for BottomToTop scanline directions. So there is no need to flip top & bottom of the vertex coordinates too. Change-Id: I221b94afb65c194bdedb787414e6a436b8095fb2 Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com> Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@gmail.com>
Diffstat (limited to 'src/multimediawidgets/qpaintervideosurface.cpp')
-rw-r--r--src/multimediawidgets/qpaintervideosurface.cpp31
1 files changed, 8 insertions, 23 deletions
diff --git a/src/multimediawidgets/qpaintervideosurface.cpp b/src/multimediawidgets/qpaintervideosurface.cpp
index d7f8a3686..c678c230f 100644
--- a/src/multimediawidgets/qpaintervideosurface.cpp
+++ b/src/multimediawidgets/qpaintervideosurface.cpp
@@ -864,19 +864,12 @@ QAbstractVideoSurface::Error QVideoSurfaceArbFpPainter::paint(
txRight, txTop
};
- const GLfloat vTop = m_scanLineDirection == QVideoSurfaceFormat::TopToBottom
- ? target.top()
- : target.bottom() + 1;
- const GLfloat vBottom = m_scanLineDirection == QVideoSurfaceFormat::TopToBottom
- ? target.bottom() + 1
- : target.top();
-
const GLfloat v_array[] =
{
- GLfloat(target.left()) , GLfloat(vBottom),
- GLfloat(target.right() + 1), GLfloat(vBottom),
- GLfloat(target.left()) , GLfloat(vTop),
- GLfloat(target.right() + 1), GLfloat(vTop)
+ GLfloat(target.left()) , GLfloat(target.bottom() + 1),
+ GLfloat(target.right() + 1), GLfloat(target.bottom() + 1),
+ GLfloat(target.left()) , GLfloat(target.top()),
+ GLfloat(target.right() + 1), GLfloat(target.top())
};
glEnable(GL_FRAGMENT_PROGRAM_ARB);
@@ -1231,20 +1224,12 @@ QAbstractVideoSurface::Error QVideoSurfaceGlslPainter::paint(
}
};
- const GLfloat vTop = m_scanLineDirection == QVideoSurfaceFormat::TopToBottom
- ? target.top()
- : target.bottom() + 1;
- const GLfloat vBottom = m_scanLineDirection == QVideoSurfaceFormat::TopToBottom
- ? target.bottom() + 1
- : target.top();
-
-
const GLfloat vertexCoordArray[] =
{
- GLfloat(target.left()) , GLfloat(vBottom),
- GLfloat(target.right() + 1), GLfloat(vBottom),
- GLfloat(target.left()) , GLfloat(vTop),
- GLfloat(target.right() + 1), GLfloat(vTop)
+ GLfloat(target.left()) , GLfloat(target.bottom() + 1),
+ GLfloat(target.right() + 1), GLfloat(target.bottom() + 1),
+ GLfloat(target.left()) , GLfloat(target.top()),
+ GLfloat(target.right() + 1), GLfloat(target.top())
};
const GLfloat txLeft = source.left() / m_frameSize.width();