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authorMichael Goddard <michael.goddard@nokia.com>2012-01-04 16:05:55 +1000
committerQt by Nokia <qt-info@nokia.com>2012-01-05 01:13:44 +0100
commit502d3c8eb353f45f988e371aa6d7938d5ec9d51e (patch)
treef8f2108e825bc13755aad7ae6cef6f9c044ffba7 /src/multimedia/audio/qsoundeffect_pulse_p.h
parent6ee1977d60b131ae00919e1f37796c1efc4906f7 (diff)
downloadqtmultimedia-502d3c8eb353f45f988e371aa6d7938d5ec9d51e.tar.gz
Restructure the source code a little.
Change-Id: I995b0fb33bdda7f01bf6266c1c50a1b17eba6760 Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
Diffstat (limited to 'src/multimedia/audio/qsoundeffect_pulse_p.h')
-rw-r--r--src/multimedia/audio/qsoundeffect_pulse_p.h170
1 files changed, 170 insertions, 0 deletions
diff --git a/src/multimedia/audio/qsoundeffect_pulse_p.h b/src/multimedia/audio/qsoundeffect_pulse_p.h
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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSOUNDEFFECT_PULSE_H
+#define QSOUNDEFFECT_PULSE_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+
+#include "qsoundeffect.h"
+
+#include <QtCore/qobject.h>
+#include <QtCore/qdatetime.h>
+#include <qmediaplayer.h>
+#include <pulse/pulseaudio.h>
+#include "qsamplecache_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Multimedia)
+
+class QSoundEffectRef;
+
+class QSoundEffectPrivate : public QObject
+{
+ Q_OBJECT
+public:
+ explicit QSoundEffectPrivate(QObject* parent);
+ ~QSoundEffectPrivate();
+
+ static QStringList supportedMimeTypes();
+
+ QUrl source() const;
+ void setSource(const QUrl &url);
+ int loopCount() const;
+ int loopsRemaining() const;
+ void setLoopCount(int loopCount);
+ int volume() const;
+ void setVolume(int volume);
+ bool isMuted() const;
+ void setMuted(bool muted);
+ bool isLoaded() const;
+ bool isPlaying() const;
+ QSoundEffect::Status status() const;
+
+ void release();
+
+public Q_SLOTS:
+ void play();
+ void stop();
+
+Q_SIGNALS:
+ void loopsRemainingChanged();
+ void volumeChanged();
+ void mutedChanged();
+ void loadedChanged();
+ void playingChanged();
+ void statusChanged();
+
+private Q_SLOTS:
+ void decoderError();
+ void sampleReady();
+ void uploadSample();
+ void contextReady();
+ void underRun();
+ void prepare();
+ void streamReady();
+ void emptyComplete();
+ void updateVolume();
+ void updateMuted();
+
+private:
+ void playSample();
+
+ void emptyStream();
+ void createPulseStream();
+ void unloadPulseStream();
+
+ void setPlaying(bool playing);
+ void setStatus(QSoundEffect::Status status);
+ void setLoopsRemaining(int loopsRemaining);
+
+ static void stream_write_callback(pa_stream *s, size_t length, void *userdata);
+ static void stream_state_callback(pa_stream *s, void *userdata);
+ static void stream_underrun_callback(pa_stream *s, void *userdata);
+ static void stream_cork_callback(pa_stream *s, int success, void *userdata);
+ static void stream_flush_callback(pa_stream *s, int success, void *userdata);
+ static void stream_write_done_callback(void *p);
+ static void stream_adjust_prebuffer_callback(pa_stream *s, int success, void *userdata);
+ static void stream_reset_buffer_callback(pa_stream *s, int success, void *userdata);
+ static void setvolume_callback(pa_context *c, int success, void *userdata);
+ static void setmuted_callback(pa_context *c, int success, void *userdata);
+
+ pa_stream *m_pulseStream;
+ int m_sinkInputId;
+ pa_sample_spec m_pulseSpec;
+ int m_pulseBufferSize;
+
+ bool m_emptying;
+ bool m_sampleReady;
+ bool m_playing;
+ QSoundEffect::Status m_status;
+ bool m_muted;
+ bool m_playQueued;
+ bool m_stopping;
+ int m_volume;
+ int m_loopCount;
+ int m_runningCount;
+ QUrl m_source;
+ QByteArray m_name;
+
+ QSample *m_sample;
+ int m_position;
+ QSoundEffectRef *m_ref;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QSOUNDEFFECT_PULSE_H