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author | Jerome Pasion <jerome.pasion@digia.com> | 2014-04-09 17:02:25 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-04-14 06:45:43 +0200 |
commit | af73d55efffa1dca928038cd4f392eb7def7c7e1 (patch) | |
tree | a11e18d075a2cc9f4dbf0e14612b7a2118b3cedc /examples/multimedia/video/doc/src/qmlvideofx.qdoc | |
parent | b33e6d46726ee275eaa00be8800339f1fce4585e (diff) | |
download | qtmultimedia-af73d55efffa1dca928038cd4f392eb7def7c7e1.tar.gz |
Doc: Improved example documentation
-added instructions on how to run the example
(using \include to insert a section from qtbase/doc/global/)
-updated copyright year
-removed links to Qt 4 API
-rearranged some of the sections
-created links from the example pages to Qt Multimedia
-fixed QDoc warnings related to the example pages
Task-number: QTBUG-33597
Change-Id: Id45ce5cbd40dbfa384abd7260a316f6f6837c186
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
Diffstat (limited to 'examples/multimedia/video/doc/src/qmlvideofx.qdoc')
-rw-r--r-- | examples/multimedia/video/doc/src/qmlvideofx.qdoc | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/examples/multimedia/video/doc/src/qmlvideofx.qdoc b/examples/multimedia/video/doc/src/qmlvideofx.qdoc index b7bd78ac7..80f087e7f 100644 --- a/examples/multimedia/video/doc/src/qmlvideofx.qdoc +++ b/examples/multimedia/video/doc/src/qmlvideofx.qdoc @@ -1,6 +1,6 @@ /**************************************************************************** ** -** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the documentation of the Qt Toolkit. @@ -34,9 +34,11 @@ can be used to apply postprocessing effects, expressed in \c GLSL, to video and camera viewfinder content. +\include examples-run.qdocinc + \section1 Overview -This example shows how a \l {ShaderEffectItem} can be used to apply +This example shows how a \l {ShaderEffect} can be used to apply postprocessing effects, expressed in GLSL, to QML \l {VideoOutput} items. It also shows how native code can be combined with QML to implement more @@ -73,7 +75,7 @@ for Effect*.qml files in the list above to see the full range. \section1 Application structure Shader effects can be applied to video or viewfinder content using -\l{ShaderEffectItem}, as shown in the following example, which applies +\l{ShaderEffect}, as shown in the following example, which applies a wiggly effect to the content: \code @@ -171,7 +173,7 @@ is based on the \l{ShaderEffect}: \skipto import \printuntil /^\}/ -The interface of the \l Effect allows for derived effects to specify the +The interface of Effect allows for derived effects to specify the number of parameters which they support (and therefore the number of sliders which should be displayed), and whether a vertical dividing line should be drawn between transformed and untransformed image regions. As an example, here is the @@ -219,4 +221,3 @@ object to a JavaScript function, which will eventually call frequencyItem.notify \printuntil SLOT(qmlFramePainted())); */ - |