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/*/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Mobility Components.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
import Qt 4.7
Item {
id: slider; width: 400; height: 16
// value is read/write.
property int value
onValueChanged: { handle.x = 2 + (value - minimum) * slider.xMax / (maximum - minimum); }
property real maximum: 1
property real minimum: 1
property int xMax: slider.width - handle.width-2
property int xMin: 2
Rectangle {
anchors.fill: parent
border.color: "white"; border.width: 0; radius: 8
gradient: Gradient {
GradientStop { position: 0.0; color: "#66343434" }
GradientStop { position: 1.0; color: "#66000000" }
}
}
Rectangle {
id: handle; smooth: true
//x: 2 + (value - minimum) * slider.xMax / (maximum - minimum)
x: slider.width / 2 - handle.width / 2;
y: 2; width: 30; height: slider.height-4; radius: 6
gradient: Gradient {
GradientStop { position: 0.0; color: "lightgray" }
GradientStop { position: 1.0; color: "gray" }
}
MouseArea {
anchors.fill: parent; drag.target: parent
drag.axis: Drag.XAxis; drag.minimumX: slider.xMin; drag.maximumX: slider.xMax
onPositionChanged: { value = (maximum - minimum) * (handle.x-slider.xMin) / (slider.xMax - slider.xMin) + minimum; }
}
}
}
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