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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtLocation module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef TILECAMERA_H
-#define TILECAMERA_H
-
-#include "qglobal.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-
-
-class SphereGeometry;
-class QGLCamera;
-class QGLSceneNode;
-class QVector3D;
-
-class Q_LOCATION_EXPORT TileCamera
-{
-public:
- TileCamera();
- ~TileCamera();
-
- enum DetailPreference {
- DetailPreferenceNear,
- DetailPreferenceCenter
- };
-
- // Reset the camera (to look at lon,lat, with given distance, tilt etc.)
- void setCamera(const SphereGeometry &sphere,
- double latitude,
- double longitude,
- double distance,
- double bearing,
- double tilt,
- double aspectRatio);
- void tiltCamera(const SphereGeometry& sphere, double tilt);
- void rollCamera(const SphereGeometry& sphere, double roll);
- void panCamera(const SphereGeometry& sphere, double pan);
- void rotateCamera(const SphereGeometry& sphere, double up, double right);
- void zoomCamera(SphereGeometry& sphere, double factor, DetailPreference detailPreference = DetailPreferenceNear);
-
- QGLCamera* camera() const;
-
- QVector3D eye() const;
- QVector3D view(double x, double y) const;
-
-private:
- double latitude_;
- double longitude_;
- double distance_;
- double bearing_;
- double tilt_;
- double zoom_;
- double aspectRatio_;
- QGLCamera* camera_;
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // TILECAMERA_H