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-rw-r--r--src/imports/location/qdeclarativepolygonmapitem.cpp171
1 files changed, 109 insertions, 62 deletions
diff --git a/src/imports/location/qdeclarativepolygonmapitem.cpp b/src/imports/location/qdeclarativepolygonmapitem.cpp
index 19d68e5c..bfd57e99 100644
--- a/src/imports/location/qdeclarativepolygonmapitem.cpp
+++ b/src/imports/location/qdeclarativepolygonmapitem.cpp
@@ -48,10 +48,11 @@
#include <QPainterPath>
#include <qnumeric.h>
-#include "qdoublevector2d_p.h"
+#include <QtPositioning/private/qdoublevector2d_p.h>
+#include <QtPositioning/private/qclipperutils_p.h>
/* poly2tri triangulator includes */
-#include "../../3rdparty/clip2tri/clip2tri.h"
+#include <clip2tri.h>
QT_BEGIN_NAMESPACE
@@ -131,11 +132,6 @@ QT_BEGIN_NAMESPACE
\image api-mappolygon.png
*/
-struct Vertex
-{
- QVector2D position;
-};
-
QGeoMapPolygonGeometry::QGeoMapPolygonGeometry()
: assumeSimple_(false)
{
@@ -150,55 +146,100 @@ void QGeoMapPolygonGeometry::updateSourcePoints(const QGeoMap &map,
if (!sourceDirty_)
return;
- bool foundValid = false;
-
- // build the actual path
- QDoubleVector2D lastAddedPoint;
srcPath_ = QPainterPath();
+ // build the actual path
+ // The approach is the same as described in QGeoMapPolylineGeometry::updateSourcePoints
srcOrigin_ = geoLeftBound_;
- QDoubleVector2D origin = map.geoProjection().coordinateToItemPosition(geoLeftBound_, false);
double unwrapBelowX = 0;
- if (preserveGeometry_ )
- unwrapBelowX = origin.x();
-
+ QDoubleVector2D leftBoundWrapped = map.geoProjection().wrapMapProjection(map.geoProjection().geoToMapProjection(geoLeftBound_));
+ if (preserveGeometry_)
+ unwrapBelowX = leftBoundWrapped.x();
+
+ QList<QDoubleVector2D> wrappedPath;
+ wrappedPath.reserve(path.size());
+ QDoubleVector2D wrappedLeftBound(qInf(), qInf());
+ // 1)
for (int i = 0; i < path.size(); ++i) {
const QGeoCoordinate &coord = path.at(i);
-
if (!coord.isValid())
continue;
- QDoubleVector2D point = map.geoProjection().coordinateToItemPosition(coord, false);
+ QDoubleVector2D wrappedProjection = map.geoProjection().wrapMapProjection(map.geoProjection().geoToMapProjection(coord));
// We can get NaN if the map isn't set up correctly, or the projection
// is faulty -- probably best thing to do is abort
- if (!qIsFinite(point.x()) || !qIsFinite(point.y()))
+ if (!qIsFinite(wrappedProjection.x()) || !qIsFinite(wrappedProjection.y()))
return;
+ const bool isPointLessThanUnwrapBelowX = (wrappedProjection.x() < leftBoundWrapped.x());
// unwrap x to preserve geometry if moved to border of map
- if (preserveGeometry_ && point.x() < unwrapBelowX
- && !qFuzzyCompare(point.x(), unwrapBelowX)
- && !qFuzzyCompare(geoLeftBound_.longitude(), coord.longitude()))
- point.setX(unwrapBelowX + geoDistanceToScreenWidth(map, geoLeftBound_, coord));
+ if (preserveGeometry_ && isPointLessThanUnwrapBelowX) {
+ double distance = wrappedProjection.x() - unwrapBelowX;
+ if (distance < 0.0)
+ distance += 1.0;
+ wrappedProjection.setX(unwrapBelowX + distance);
+ }
+ if (wrappedProjection.x() < wrappedLeftBound.x() || (wrappedProjection.x() == wrappedLeftBound.x() && wrappedProjection.y() < wrappedLeftBound.y())) {
+ wrappedLeftBound = wrappedProjection;
+ }
+ wrappedPath.append(wrappedProjection);
+ }
+
+ // 2)
+ QList<QList<QDoubleVector2D> > clippedPaths;
+ const QList<QDoubleVector2D> &visibleRegion = map.geoProjection().visibleRegion();
+ if (visibleRegion.size()) {
+ c2t::clip2tri clipper;
+ clipper.addSubjectPath(QClipperUtils::qListToPath(wrappedPath), true);
+ clipper.addClipPolygon(QClipperUtils::qListToPath(visibleRegion));
+ Paths res = clipper.execute(c2t::clip2tri::Intersection, ClipperLib::pftEvenOdd, ClipperLib::pftEvenOdd);
+ clippedPaths = QClipperUtils::pathsToQList(res);
+
+ // 2.1) update srcOrigin_ and leftBoundWrapped with the point with minimum X
+ QDoubleVector2D lb(qInf(), qInf());
+ for (const QList<QDoubleVector2D> &path: clippedPaths) {
+ for (const QDoubleVector2D &p: path) {
+ if (p.x() < lb.x() || (p.x() == lb.x() && p.y() < lb.y())) {
+ // y-minimization needed to find the same point on polygon and border
+ lb = p;
+ }
+ }
+ }
+ if (qIsInf(lb.x())) // e.g., when the polygon is clipped entirely
+ return;
+ // 2.2) Prevent the conversion to and from clipper from introducing negative offsets which
+ // in turn will make the geometry wrap around.
+ lb.setX(qMax(wrappedLeftBound.x(), lb.x()));
+ leftBoundWrapped = lb;
+ srcOrigin_ = map.geoProjection().mapProjectionToGeo(map.geoProjection().unwrapMapProjection(lb));
+ } else {
+ clippedPaths.append(wrappedPath);
+ }
- if (!foundValid) {
- foundValid = true;
- point = point - origin;
- srcPath_.moveTo(point.toPointF());
- lastAddedPoint = point;
- } else {
- point -= origin;
- if ((point - lastAddedPoint).manhattanLength() > 3 ||
- i == path.size() - 1) {
- srcPath_.lineTo(point.toPointF());
+ // 3)
+ QDoubleVector2D origin = map.geoProjection().wrappedMapProjectionToItemPosition(leftBoundWrapped);
+ for (const QList<QDoubleVector2D> &path: clippedPaths) {
+ QDoubleVector2D lastAddedPoint;
+ for (int i = 0; i < path.size(); ++i) {
+ QDoubleVector2D point = map.geoProjection().wrappedMapProjectionToItemPosition(path.at(i));
+ point = point - origin; // (0,0) if point == geoLeftBound_
+
+ if (i == 0) {
+ srcPath_.moveTo(point.toPointF());
lastAddedPoint = point;
+ } else {
+ if ((point - lastAddedPoint).manhattanLength() > 3 ||
+ i == path.size() - 1) {
+ srcPath_.lineTo(point.toPointF());
+ lastAddedPoint = point;
+ }
}
}
+ srcPath_.closeSubpath();
}
- srcPath_.closeSubpath();
-
if (!assumeSimple_)
srcPath_ = srcPath_.simplified();
@@ -228,17 +269,17 @@ void QGeoMapPolygonGeometry::updateScreenPoints(const QGeoMap &map)
QPainterPath vpPath;
vpPath.addRect(viewport);
- QPainterPath ppi;
- if (clipToViewport_)
- ppi = srcPath_.intersected(vpPath); // get the clipped version of the path
- else ppi = srcPath_;
-
+ // The geometry has already been clipped against the visible region projection in wrapped mercator space.
+ QPainterPath ppi = srcPath_;
clear();
// a polygon requires at least 3 points;
if (ppi.elementCount() < 3)
return;
+ // TODO: move this to clip2tri, and remove the code below.
+ // For clip2tri use the intersection between the the viewport AND the map as clipping region.
+
// Intersection between the viewport and a concave polygon can create multiple polygons
// joined by a line at the viewport border, and poly2tri does not triangulate this very well
// so use the full src path if the resulting polygon is concave.
@@ -273,7 +314,7 @@ void QGeoMapPolygonGeometry::updateScreenPoints(const QGeoMap &map)
screenOutline_ = ppi;
-#if 1
+#if 0 // TODO: This code appears to crash seldomly in presence of tilt. Requires further investigation
std::vector<std::vector<c2t::Point>> clipperPoints;
clipperPoints.push_back(std::vector<c2t::Point>());
std::vector<c2t::Point> &curPts = clipperPoints.front();
@@ -545,22 +586,39 @@ void QDeclarativePolygonMapItem::updatePolish()
geometry_.updateSourcePoints(*map(), path_);
geometry_.updateScreenPoints(*map());
- QList<QGeoCoordinate> closedPath = path_;
- closedPath << closedPath.first();
+ QList<QGeoMapItemGeometry *> geoms;
+ geoms << &geometry_;
borderGeometry_.clear();
- borderGeometry_.updateSourcePoints(*map(), closedPath, geoLeftBound_);
- if (border_.color() != Qt::transparent && border_.width() > 0)
- borderGeometry_.updateScreenPoints(*map(), border_.width());
+ if (border_.color() != Qt::transparent && border_.width() > 0) {
+ QList<QGeoCoordinate> closedPath = path_;
+ closedPath << closedPath.first();
- QList<QGeoMapItemGeometry *> geoms;
- geoms << &geometry_ << &borderGeometry_;
- QRectF combined = QGeoMapItemGeometry::translateToCommonOrigin(geoms);
+ borderGeometry_.setPreserveGeometry(true, geoLeftBound_);
+
+ const QGeoCoordinate &geometryOrigin = geometry_.origin();
+
+ borderGeometry_.srcPoints_.clear();
+ borderGeometry_.srcPointTypes_.clear();
+
+ QDoubleVector2D borderLeftBoundWrapped;
+ QList<QList<QDoubleVector2D > > clippedPaths = borderGeometry_.clipPath(*map(), closedPath, borderLeftBoundWrapped);
+ if (clippedPaths.size()) {
+ borderLeftBoundWrapped = map()->geoProjection().geoToWrappedMapProjection(geometryOrigin);
+ borderGeometry_.pathToScreen(*map(), clippedPaths, borderLeftBoundWrapped);
+ borderGeometry_.updateScreenPoints(*map(), border_.width());
+
+ geoms << &borderGeometry_;
+ } else {
+ borderGeometry_.clear();
+ }
+ }
+ QRectF combined = QGeoMapItemGeometry::translateToCommonOrigin(geoms);
setWidth(combined.width());
setHeight(combined.height());
- setPositionOnMap(geoLeftBound_, -1 * geometry_.sourceBoundingBox().topLeft());
+ setPositionOnMap(geometry_.origin(), -1 * geometry_.sourceBoundingBox().topLeft());
}
/*!
@@ -571,21 +629,10 @@ void QDeclarativePolygonMapItem::afterViewportChanged(const QGeoMapViewportChang
if (event.mapSize.width() <= 0 || event.mapSize.height() <= 0)
return;
- // if the scene is tilted, we must regenerate our geometry every frame
- if ((event.cameraData.tilt() > 0.0 || event.tiltChanged) && map()->cameraCapabilities().supportsTilting()) {
- geometry_.markSourceDirty();
- borderGeometry_.markSourceDirty();
- }
-
- // otherwise, only regen on rotate, resize and zoom
- if (event.bearingChanged || event.mapSizeChanged || event.zoomLevelChanged) {
- geometry_.markSourceDirty();
- borderGeometry_.markSourceDirty();
- }
geometry_.setPreserveGeometry(true, geometry_.geoLeftBound());
borderGeometry_.setPreserveGeometry(true, borderGeometry_.geoLeftBound());
- geometry_.markScreenDirty();
- borderGeometry_.markScreenDirty();
+ geometry_.markSourceDirty();
+ borderGeometry_.markSourceDirty();
polishAndUpdate();
}