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authorAaron McCarthy <aaron.mccarthy@jollamobile.com>2014-02-07 22:44:57 +1000
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-02-10 00:41:39 +0100
commit930de8867937b5a61786e5dc6723b229bf27e529 (patch)
treeecb4ad380a0ebb2dfde276164a363e9369a3460a /src
parente1798015044700cf4286ce2e8b559cced13da826 (diff)
downloadqtlocation-930de8867937b5a61786e5dc6723b229bf27e529.tar.gz
Fix documentation errors.
Change-Id: I16b4f9116a651edaebc54957daf528278785bc55 Reviewed-by: Alex Blasche <alexander.blasche@digia.com>
Diffstat (limited to 'src')
-rw-r--r--src/imports/location/qdeclarativepolygonmapitem.cpp2
-rw-r--r--src/imports/location/qdeclarativepolylinemapitem.cpp2
-rw-r--r--src/location/maps/qgeoroutereply.cpp2
-rw-r--r--src/positioning/qgeorectangle.cpp5
4 files changed, 5 insertions, 6 deletions
diff --git a/src/imports/location/qdeclarativepolygonmapitem.cpp b/src/imports/location/qdeclarativepolygonmapitem.cpp
index 59fc21bf..9ba9c4e7 100644
--- a/src/imports/location/qdeclarativepolygonmapitem.cpp
+++ b/src/imports/location/qdeclarativepolygonmapitem.cpp
@@ -115,7 +115,7 @@ QT_BEGIN_NAMESPACE
or removing points.
Like the other map objects, MapPolygon is normally drawn without a smooth
- appearance. Setting the \l {QtQuick2::Item::opacity}{opacity} property will force the object to
+ appearance. Setting the \l {QtQuick::Item::opacity}{opacity} property will force the object to
be blended, which decreases performance considerably depending on the hardware in use.
\section2 Example Usage
diff --git a/src/imports/location/qdeclarativepolylinemapitem.cpp b/src/imports/location/qdeclarativepolylinemapitem.cpp
index 373b101b..65b61da1 100644
--- a/src/imports/location/qdeclarativepolylinemapitem.cpp
+++ b/src/imports/location/qdeclarativepolylinemapitem.cpp
@@ -96,7 +96,7 @@ QT_BEGIN_NAMESPACE
the Map grows in direct proportion to the number of points in the polyline.
Like the other map objects, MapPolyline is normally drawn without a smooth
- appearance. Setting the \l {QtQuick2::Item::opacity}{opacity} property will force the object to
+ appearance. Setting the \l {QtQuick::Item::opacity}{opacity} property will force the object to
be blended, which decreases performance considerably depending on the hardware in use.
\note MapPolylines are implemented using the OpenGL GL_LINES
diff --git a/src/location/maps/qgeoroutereply.cpp b/src/location/maps/qgeoroutereply.cpp
index 97e8c4cb..2bdaef50 100644
--- a/src/location/maps/qgeoroutereply.cpp
+++ b/src/location/maps/qgeoroutereply.cpp
@@ -209,7 +209,7 @@ void QGeoRouteReply::setRoutes(const QList<QGeoRoute> &routes)
}
/*!
- Appends the list of routes to the existing list.
+ Appends the list of \a routes to the existing list.
*/
void QGeoRouteReply::addRoutes(const QList<QGeoRoute> &routes)
{
diff --git a/src/positioning/qgeorectangle.cpp b/src/positioning/qgeorectangle.cpp
index f85f3939..47877d60 100644
--- a/src/positioning/qgeorectangle.cpp
+++ b/src/positioning/qgeorectangle.cpp
@@ -140,9 +140,8 @@ QGeoRectangle::QGeoRectangle(const QGeoCoordinate &topLeft, const QGeoCoordinate
}
/*!
- Constructs a georectangle from the list of coordinates, the returned rectangle is the smallest possible
- containing all the coordinates.
- */
+ Constructs a new geo rectangle, of minimum size, containing all of the \a coordinates.
+*/
QGeoRectangle::QGeoRectangle(const QList<QGeoCoordinate> &coordinates)
{
if (coordinates.isEmpty()) {