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author | Aaron McCarthy <aaron.mccarthy@jollamobile.com> | 2014-02-07 22:44:57 +1000 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-02-10 00:41:39 +0100 |
commit | 930de8867937b5a61786e5dc6723b229bf27e529 (patch) | |
tree | ecb4ad380a0ebb2dfde276164a363e9369a3460a /src/imports | |
parent | e1798015044700cf4286ce2e8b559cced13da826 (diff) | |
download | qtlocation-930de8867937b5a61786e5dc6723b229bf27e529.tar.gz |
Fix documentation errors.
Change-Id: I16b4f9116a651edaebc54957daf528278785bc55
Reviewed-by: Alex Blasche <alexander.blasche@digia.com>
Diffstat (limited to 'src/imports')
-rw-r--r-- | src/imports/location/qdeclarativepolygonmapitem.cpp | 2 | ||||
-rw-r--r-- | src/imports/location/qdeclarativepolylinemapitem.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/imports/location/qdeclarativepolygonmapitem.cpp b/src/imports/location/qdeclarativepolygonmapitem.cpp index 59fc21bf..9ba9c4e7 100644 --- a/src/imports/location/qdeclarativepolygonmapitem.cpp +++ b/src/imports/location/qdeclarativepolygonmapitem.cpp @@ -115,7 +115,7 @@ QT_BEGIN_NAMESPACE or removing points. Like the other map objects, MapPolygon is normally drawn without a smooth - appearance. Setting the \l {QtQuick2::Item::opacity}{opacity} property will force the object to + appearance. Setting the \l {QtQuick::Item::opacity}{opacity} property will force the object to be blended, which decreases performance considerably depending on the hardware in use. \section2 Example Usage diff --git a/src/imports/location/qdeclarativepolylinemapitem.cpp b/src/imports/location/qdeclarativepolylinemapitem.cpp index 373b101b..65b61da1 100644 --- a/src/imports/location/qdeclarativepolylinemapitem.cpp +++ b/src/imports/location/qdeclarativepolylinemapitem.cpp @@ -96,7 +96,7 @@ QT_BEGIN_NAMESPACE the Map grows in direct proportion to the number of points in the polyline. Like the other map objects, MapPolyline is normally drawn without a smooth - appearance. Setting the \l {QtQuick2::Item::opacity}{opacity} property will force the object to + appearance. Setting the \l {QtQuick::Item::opacity}{opacity} property will force the object to be blended, which decreases performance considerably depending on the hardware in use. \note MapPolylines are implemented using the OpenGL GL_LINES |