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authorAaron McCarthy <aaron.mccarthy@jollamobile.com>2015-01-06 09:18:09 +1000
committerAaron McCarthy <mccarthy.aaron@gmail.com>2015-01-07 02:37:20 +0100
commit804f60d1dbcbeff1741584629942a7f59175e7c5 (patch)
tree15c662069af2bc0927934e3318f43b8f4abf87c9 /src/3rdparty
parent5924aa508acd42da45106c9294c9721418eb868d (diff)
downloadqtlocation-804f60d1dbcbeff1741584629942a7f59175e7c5.tar.gz
Update poly2tri to latest upstream.
Sync'd with upstream change 26242d0aa7b8. Change-Id: I16e8fd333006b88c464d8e083af181cd2ce726e3 Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com> Reviewed-by: Michal Klocek <michal.klocek@digia.com>
Diffstat (limited to 'src/3rdparty')
-rw-r--r--src/3rdparty/poly2tri/common/shapes.h2
-rw-r--r--src/3rdparty/poly2tri/sweep/sweep_context.cpp28
2 files changed, 22 insertions, 8 deletions
diff --git a/src/3rdparty/poly2tri/common/shapes.h b/src/3rdparty/poly2tri/common/shapes.h
index f147955a..c99f293c 100644
--- a/src/3rdparty/poly2tri/common/shapes.h
+++ b/src/3rdparty/poly2tri/common/shapes.h
@@ -254,7 +254,7 @@ inline bool operator ==(const Point& a, const Point& b)
inline bool operator !=(const Point& a, const Point& b)
{
- return a.x != b.x && a.y != b.y;
+ return !(a.x == b.x) && !(a.y == b.y);
}
/// Peform the dot product on two vectors.
diff --git a/src/3rdparty/poly2tri/sweep/sweep_context.cpp b/src/3rdparty/poly2tri/sweep/sweep_context.cpp
index 85c5b5dc..e9791caf 100644
--- a/src/3rdparty/poly2tri/sweep/sweep_context.cpp
+++ b/src/3rdparty/poly2tri/sweep/sweep_context.cpp
@@ -34,7 +34,13 @@
namespace p2t {
-SweepContext::SweepContext(std::vector<Point*> polyline)
+SweepContext::SweepContext(std::vector<Point*> polyline) :
+ front_(0),
+ head_(0),
+ tail_(0),
+ af_head_(0),
+ af_middle_(0),
+ af_tail_(0)
{
basin = Basin();
edge_event = EdgeEvent();
@@ -164,12 +170,20 @@ void SweepContext::RemoveFromMap(Triangle* triangle)
void SweepContext::MeshClean(Triangle& triangle)
{
- if (&triangle != NULL && !triangle.IsInterior()) {
- triangle.IsInterior(true);
- triangles_.push_back(&triangle);
- for (int i = 0; i < 3; i++) {
- if (!triangle.constrained_edge[i])
- MeshClean(*triangle.GetNeighbor(i));
+ std::vector<Triangle *> triangles;
+ triangles.push_back(&triangle);
+
+ while(!triangles.empty()){
+ Triangle *t = triangles.back();
+ triangles.pop_back();
+
+ if (t != NULL && !t->IsInterior()) {
+ t->IsInterior(true);
+ triangles_.push_back(t);
+ for (int i = 0; i < 3; i++) {
+ if (!t->constrained_edge[i])
+ triangles.push_back(t->GetNeighbor(i));
+ }
}
}
}