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authorPaolo Angelelli <paolo.angelelli@qt.io>2018-05-08 13:04:41 +0200
committerPaolo Angelelli <paolo.angelelli@qt.io>2018-05-09 10:36:58 +0000
commitcad3ffc8c90f3c194d06e52c981cd54cdab509ec (patch)
tree6d22beb41d5139564779bc0700567854c1f07ecb
parent255e58fe67885dc47e25e685ac3666c514d60740 (diff)
downloadqtlocation-cad3ffc8c90f3c194d06e52c981cd54cdab509ec.tar.gz
Fix MapPolyline doc
GL_LINES aren't used anymore. Remove the related note. Task-number: QTBUG-63223 Change-Id: Ic309b3ad4626506151b20f69e5f11a3f1d7cc888 Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
-rw-r--r--src/location/declarativemaps/qdeclarativepolylinemapitem.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/location/declarativemaps/qdeclarativepolylinemapitem.cpp b/src/location/declarativemaps/qdeclarativepolylinemapitem.cpp
index 2dab58e9..e6619800 100644
--- a/src/location/declarativemaps/qdeclarativepolylinemapitem.cpp
+++ b/src/location/declarativemaps/qdeclarativepolylinemapitem.cpp
@@ -272,11 +272,6 @@ static QList<QList<QDoubleVector2D> > clipLine(
appearance. Setting the \l {Item::opacity}{opacity} property will force the object to
be blended, which decreases performance considerably depending on the hardware in use.
- \note MapPolylines are implemented using the OpenGL GL_LINES
- primitive. There have been occasional reports of issues and rendering
- inconsistencies on some (particularly quite old) platforms. No workaround
- is yet available for these issues.
-
\section2 Example Usage
The following snippet shows a MapPolyline with 4 points, making a shape