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#include <mbgl/util/grid_index.hpp>
#include <mbgl/util/grid_index.cpp>
#include <mbgl/test/util.hpp>
using namespace mbgl;
TEST(GridIndex, IndexesFeatures) {
GridIndex<int16_t> grid(100, 100, 10);
grid.insert(0, {{4, 10}, {6, 30}});
grid.insert(1, {{4, 10}, {30, 12}});
grid.insert(2, {{-10, 30}, {5, 35}});
EXPECT_EQ(grid.query({{4, 10}, {5, 11}}), (std::vector<int16_t>{0, 1}));
EXPECT_EQ(grid.query({{24, 10}, {25, 11}}), (std::vector<int16_t>{1}));
EXPECT_EQ(grid.query({{40, 40}, {100, 100}}), (std::vector<int16_t>{}));
EXPECT_EQ(grid.query({{-6, 0}, {3, 100}}), (std::vector<int16_t>{2}));
EXPECT_EQ(grid.query({{-1000, -1000}, {1000, 1000}}), (std::vector<int16_t>{0, 1, 2}));
}
TEST(GridIndex, DuplicateKeys) {
GridIndex<int16_t> grid(100, 100, 10);
#define KEY 123
grid.insert(KEY, {{3, 4}, {4, 4}});
grid.insert(KEY, {{13, 13}, {14, 14}});
grid.insert(KEY, {{23, 23}, {24, 24}});
EXPECT_EQ(grid.query({{0, 0}, {30, 30}}), (std::vector<int16_t>{KEY, KEY, KEY}));
}
TEST(GridIndex, CircleCircle) {
GridIndex<int16_t> grid(100, 100, 10);
grid.insert(0, {{50, 50}, 10});
grid.insert(1, {{60, 60}, 15});
grid.insert(2, {{-10, 110}, 20});
EXPECT_TRUE(grid.hitTest({{55, 55}, 2}));
EXPECT_FALSE(grid.hitTest({{10, 10}, 10}));
EXPECT_TRUE(grid.hitTest({{0, 100}, 10}));
EXPECT_TRUE(grid.hitTest({{80, 60}, 10}));
}
TEST(GridIndex, CircleBox) {
GridIndex<int16_t> grid(100, 100, 10);
grid.insert(0, {{50, 50}, 10});
grid.insert(1, {{60, 60}, 15});
grid.insert(2, {{-10, 110}, 20});
EXPECT_EQ(grid.query({{45, 45}, {55, 55}}), (std::vector<int16_t>{0, 1}));
EXPECT_EQ(grid.query({{0, 0}, {30, 30}}), (std::vector<int16_t>{}));
EXPECT_EQ(grid.query({{0, 80}, {20, 100}}), (std::vector<int16_t>{2}));
}
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