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#include <mbgl/test/util.hpp>
#include <mbgl/test/fake_file_source.hpp>
#include <mbgl/tile/raster_tile.hpp>
#include <mbgl/tile/tile_loader_impl.hpp>
#include <mbgl/actor/thread_pool.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/map/transform.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/update_parameters.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
using namespace mbgl;
class RasterTileTest {
public:
FakeFileSource fileSource;
TransformState transformState;
util::RunLoop loop;
ThreadPool threadPool { 1 };
AnnotationManager annotationManager { 1.0 };
style::Style style { fileSource, 1.0 };
Tileset tileset { { "https://example.com" }, { 0, 22 }, "none" };
style::UpdateParameters updateParameters {
1.0,
MapDebugOptions(),
transformState,
threadPool,
fileSource,
MapMode::Continuous,
annotationManager,
style
};
};
TEST(RasterTile, setError) {
RasterTileTest test;
RasterTile tile(OverscaledTileID(0, 0, 0), test.updateParameters, test.tileset);
tile.setError(std::make_exception_ptr(std::runtime_error("test")));
EXPECT_FALSE(tile.isRenderable());
}
TEST(RasterTile, onError) {
RasterTileTest test;
RasterTile tile(OverscaledTileID(0, 0, 0), test.updateParameters, test.tileset);
tile.onError(std::make_exception_ptr(std::runtime_error("test")));
EXPECT_TRUE(tile.isRenderable());
}
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