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#include <mbgl/test/util.hpp>
#include <mbgl/test/fake_file_source.hpp>
#include <mbgl/test/stub_tile_observer.hpp>
#include <mbgl/tile/geojson_tile.hpp>
#include <mbgl/tile/tile_loader_impl.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/map/transform.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/update_parameters.hpp>
#include <mbgl/style/layers/circle_layer.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
#include <memory>
using namespace mbgl;
using namespace mbgl::style;
class GeoJSONTileTest {
public:
FakeFileSource fileSource;
TransformState transformState;
util::RunLoop loop;
ThreadPool threadPool { 1 };
AnnotationManager annotationManager { 1.0 };
style::Style style { threadPool, fileSource, 1.0 };
Tileset tileset { { "https://example.com" }, { 0, 22 }, "none" };
style::UpdateParameters updateParameters {
1.0,
MapDebugOptions(),
transformState,
threadPool,
fileSource,
MapMode::Continuous,
annotationManager,
style
};
};
TEST(GeoJSONTile, Issue7648) {
GeoJSONTileTest test;
GeoJSONTile tile(OverscaledTileID(0, 0, 0), "source", test.updateParameters);
test.style.addLayer(std::make_unique<CircleLayer>("circle", "source"));
StubTileObserver observer;
observer.tileChanged = [&] (const Tile&) {
// Once present, the bucket should never "disappear", which would cause
// flickering.
ASSERT_NE(nullptr, tile.getBucket(*test.style.getRenderLayer("circle")));
};
tile.setObserver(&observer);
tile.setPlacementConfig({});
mapbox::geometry::feature_collection<int16_t> features;
features.push_back(mapbox::geometry::feature<int16_t> {
mapbox::geometry::point<int16_t>(0, 0)
});
tile.updateData(features);
while (!tile.isComplete()) {
test.loop.runOnce();
}
tile.updateData(features);
while (!tile.isComplete()) {
test.loop.runOnce();
}
}
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