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path: root/test/text/cross_tile_symbol_index.test.cpp
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#include <mbgl/text/cross_tile_symbol_index.hpp>
#include <mbgl/renderer/buckets/symbol_bucket.hpp>
#include <mbgl/test/util.hpp>

using namespace mbgl;

SymbolInstance makeSymbolInstance(float x, float y, std::u16string key) {
    GeometryCoordinates line;
    GlyphPositionMap gpm;
    const std::pair<Shaping, Shaping> shaping(Shaping{}, Shaping{});
    style::SymbolLayoutProperties::Evaluated layout_;
    IndexedSubfeature subfeature(0, "", "", 0);
    Anchor anchor(x, y, 0, 0);
    return {anchor, line, shaping, {}, layout_, 0, 0, 0, 0, style::SymbolPlacementType::Point, {{0, 0}}, 0, 0, {{0, 0}}, gpm, subfeature, 0, key, 0 };
}


TEST(CrossTileSymbolLayerIndex, addBucket) {

    uint32_t maxCrossTileID = 0;
    CrossTileSymbolLayerIndex index;

    style::SymbolLayoutProperties::PossiblyEvaluated layout;
    bool sdfIcons = false;
    bool iconsNeedLinear = false;
    bool sortFeaturesByY = false;


    OverscaledTileID mainID(6, 0, 6, 8, 8);
    std::vector<SymbolInstance> mainInstances;
    mainInstances.push_back(makeSymbolInstance(1000, 1000, u"Detroit"));
    mainInstances.push_back(makeSymbolInstance(2000, 2000, u"Toronto"));
    SymbolBucket mainBucket { layout, {}, 16.0f, 1.0f, 0, sdfIcons, iconsNeedLinear, sortFeaturesByY, std::move(mainInstances) };
    index.addBucket(mainID, mainBucket, maxCrossTileID);

    // Assigned new IDs
    ASSERT_EQ(mainBucket.symbolInstances.at(0).crossTileID, 1u);
    ASSERT_EQ(mainBucket.symbolInstances.at(1).crossTileID, 2u);


    OverscaledTileID childID(7, 0, 7, 16, 16);
    std::vector<SymbolInstance> childInstances;
    childInstances.push_back(makeSymbolInstance(2000, 2000, u"Detroit"));
    childInstances.push_back(makeSymbolInstance(2000, 2000, u"Windsor"));
    childInstances.push_back(makeSymbolInstance(3000, 3000, u"Toronto"));
    childInstances.push_back(makeSymbolInstance(4001, 4001, u"Toronto"));
    SymbolBucket childBucket { layout, {}, 16.0f, 1.0f, 0, sdfIcons, iconsNeedLinear, sortFeaturesByY, std::move(childInstances) };
    index.addBucket(childID, childBucket, maxCrossTileID);

    // matched parent tile
    ASSERT_EQ(childBucket.symbolInstances.at(0).crossTileID, 1u);
    // does not match because of different key
    ASSERT_EQ(childBucket.symbolInstances.at(1).crossTileID, 3u);
    // does not match because of different location
    ASSERT_EQ(childBucket.symbolInstances.at(2).crossTileID, 4u);
    // matches with a slightly different location
    ASSERT_EQ(childBucket.symbolInstances.at(3).crossTileID, 2u);

    OverscaledTileID parentID(5, 0, 5, 4, 4);
    std::vector<SymbolInstance> parentInstances;
    parentInstances.push_back(makeSymbolInstance(500, 500, u"Detroit"));
    SymbolBucket parentBucket { layout, {}, 16.0f, 1.0f, 0, sdfIcons, iconsNeedLinear, sortFeaturesByY, std::move(parentInstances) };
    index.addBucket(parentID, parentBucket, maxCrossTileID);

    // matched child tile
    ASSERT_EQ(parentBucket.symbolInstances.at(0).crossTileID, 1u);

    std::unordered_set<uint32_t> currentIDs;
    currentIDs.insert(mainBucket.bucketInstanceId);
    index.removeStaleBuckets(currentIDs);

    // grandchild
    OverscaledTileID grandchildID(8, 0, 8, 32, 32);
    std::vector<SymbolInstance> grandchildInstances;
    grandchildInstances.push_back(makeSymbolInstance(4000, 4000, u"Detroit"));
    grandchildInstances.push_back(makeSymbolInstance(4000, 4000, u"Windsor"));
    SymbolBucket grandchildBucket { layout, {}, 16.0f, 1.0f, 0, sdfIcons, iconsNeedLinear, sortFeaturesByY, std::move(grandchildInstances) };
    index.addBucket(grandchildID, grandchildBucket, maxCrossTileID);

    // Matches the symbol in `mainBucket`
    ASSERT_EQ(grandchildBucket.symbolInstances.at(0).crossTileID, 1u);
    // Does not match the previous value for Windsor because that tile was removed
    ASSERT_EQ(grandchildBucket.symbolInstances.at(1).crossTileID, 5u);

}