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#include <mbgl/test/util.hpp>
#include <mbgl/test/stub_file_source.hpp>

#include <mbgl/style/style.hpp>
#include <mbgl/style/source.hpp>
#include <mbgl/util/io.hpp>

using namespace mbgl;
using namespace mbgl::style;

TEST(Style, UnusedSource) {
    util::RunLoop loop;

    StubFileSource fileSource;
    Style style { fileSource, 1.0 };

    auto now = Clock::now();

    style.setJSON(util::read_file("test/fixtures/resources/style-unused-sources.json"));
    style.cascade(now, MapMode::Still);
    style.recalculate(0, now, MapMode::Still);

    Source *usedSource = style.getSource("usedsource");
    EXPECT_TRUE(usedSource);
    EXPECT_TRUE(usedSource->isLoaded());

    Source *unusedSource = style.getSource("unusedsource");
    EXPECT_TRUE(unusedSource);
    EXPECT_FALSE(unusedSource->isLoaded());
}

TEST(Style, UnusedSourceActiveViaClassUpdate) {
    util::RunLoop loop;

    StubFileSource fileSource;
    Style style { fileSource, 1.0 };

    style.setJSON(util::read_file("test/fixtures/resources/style-unused-sources.json"));
    EXPECT_TRUE(style.addClass("visible"));
    EXPECT_TRUE(style.hasClass("visible"));

    auto now = Clock::now();

    style.cascade(now, MapMode::Still);
    style.recalculate(0, now, MapMode::Still);

    Source *unusedSource = style.getSource("unusedsource");
    EXPECT_TRUE(unusedSource);
    EXPECT_TRUE(unusedSource->isLoaded());

    // Style classes should be cleared upon new style load.
    style.setJSON(util::read_file("test/fixtures/resources/style-unused-sources.json"));
    EXPECT_FALSE(style.hasClass("visible"));

    now = Clock::now();

    style.cascade(now, MapMode::Still);
    style.recalculate(0, now, MapMode::Still);

    unusedSource = style.getSource("unusedsource");
    EXPECT_TRUE(unusedSource);
    EXPECT_FALSE(unusedSource->isLoaded());
}