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#include <mbgl/test/util.hpp>
#include <mbgl/style/conversion.hpp>
#include <mbgl/style/rapidjson_conversion.hpp>
#include <mbgl/style/conversion/layer.hpp>
#include <mbgl/style/layers/background_layer_impl.hpp>
#include <mbgl/util/rapidjson.hpp>
using namespace mbgl;
using namespace mbgl::style;
using namespace mbgl::style::conversion;
using namespace std::literals::chrono_literals;
auto parseLayer(const std::string& src) {
JSDocument doc;
doc.Parse<0>(src);
return convert<std::unique_ptr<Layer>, JSValue>(doc);
}
TEST(StyleConversion, LayerTransition) {
auto layer = parseLayer(R"JSON({
"type": "background",
"id": "background",
"paint": {
"background-color-transition": {
"duration": 400,
"delay": 500
}
},
"paint.class": {
"background-color-transition": {
"duration": 100
}
}
})JSON");
ASSERT_EQ(400ms, *(*layer)->as<BackgroundLayer>()->impl->paint.cascading
.get<BackgroundColor>().getTransition({}).duration);
ASSERT_EQ(500ms, *(*layer)->as<BackgroundLayer>()->impl->paint.cascading
.get<BackgroundColor>().getTransition({}).delay);
ASSERT_EQ(100ms, *(*layer)->as<BackgroundLayer>()->impl->paint.cascading
.get<BackgroundColor>().getTransition({"class"}).duration);
ASSERT_FALSE(bool((*layer)->as<BackgroundLayer>()->impl->paint.cascading
.get<BackgroundColor>().getTransition({"class"}).delay));
}
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