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#include <mbgl/storage/offline.hpp>
#include <mbgl/util/tileset.hpp>
#include <mbgl/tile/tile_id.hpp>
#include <gtest/gtest.h>
using namespace mbgl;
static const LatLngBounds sanFrancisco =
LatLngBounds::hull({ 37.6609, -122.5744 }, { 37.8271, -122.3204 });
static const LatLngBounds sanFranciscoWrapped =
LatLngBounds::hull({ 37.6609, 238.5744 }, { 37.8271, 238.3204 });
TEST(OfflineTilePyramidRegionDefinition, TileCoverEmpty) {
OfflineTilePyramidRegionDefinition region("", LatLngBounds::empty(), 0, 20, 1.0);
Tileset tileset;
EXPECT_EQ((std::vector<CanonicalTileID>{}), region.tileCover(SourceType::Vector, 512, tileset));
}
TEST(OfflineTilePyramidRegionDefinition, TileCoverZoomIntersection) {
OfflineTilePyramidRegionDefinition region("", sanFrancisco, 2, 2, 1.0);
Tileset tileset;
tileset.minZoom = 0;
EXPECT_EQ((std::vector<CanonicalTileID>{ { 2, 0, 1 } }),
region.tileCover(SourceType::Vector, 512, tileset));
tileset.minZoom = 3;
EXPECT_EQ((std::vector<CanonicalTileID>{}), region.tileCover(SourceType::Vector, 512, tileset));
}
TEST(OfflineTilePyramidRegionDefinition, TileCoverTileSize) {
OfflineTilePyramidRegionDefinition region("", LatLngBounds::world(), 0, 0, 1.0);
Tileset tileset;
EXPECT_EQ((std::vector<CanonicalTileID>{ { 0, 0, 0 } }),
region.tileCover(SourceType::Vector, 512, tileset));
EXPECT_EQ((std::vector<CanonicalTileID>{ { 1, 0, 0 }, { 1, 0, 1 }, { 1, 1, 0 }, { 1, 1, 1 } }),
region.tileCover(SourceType::Vector, 256, tileset));
}
TEST(OfflineTilePyramidRegionDefinition, TileCoverZoomRounding) {
OfflineTilePyramidRegionDefinition region("", sanFrancisco, 0.6, 0.7, 1.0);
Tileset tileset;
EXPECT_EQ((std::vector<CanonicalTileID>{ { 0, 0, 0 } }),
region.tileCover(SourceType::Vector, 512, tileset));
EXPECT_EQ((std::vector<CanonicalTileID>{ { 1, 0, 0 } }),
region.tileCover(SourceType::Raster, 512, tileset));
}
TEST(OfflineTilePyramidRegionDefinition, TileCoverWrapped) {
OfflineTilePyramidRegionDefinition region("", sanFranciscoWrapped, 0, 0, 1.0);
Tileset tileset;
EXPECT_EQ((std::vector<CanonicalTileID>{ { 0, 0, 0 } }),
region.tileCover(SourceType::Vector, 512, tileset));
}
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