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#include <mbgl/tile/geometry_tile_data.hpp>
#include <mbgl/util/feature.hpp>
namespace mbgl {
class StubGeometryTileFeature : public GeometryTileFeature {
public:
StubGeometryTileFeature(PropertyMap properties_)
: properties(std::move(properties_)) {
}
StubGeometryTileFeature(optional<FeatureIdentifier> id_, FeatureType type_, GeometryCollection geometry_, PropertyMap properties_)
: properties(std::move(properties_)),
id(std::move(id_)),
type(type_),
geometry(std::move(geometry_)) {
}
PropertyMap properties;
optional<FeatureIdentifier> id = {};
FeatureType type = FeatureType::Point;
GeometryCollection geometry = {};
FeatureType getType() const override {
return type;
}
optional<FeatureIdentifier> getID() const override {
return id;
}
optional<Value> getValue(const std::string& key) const override {
return properties.count(key) ? properties.at(key) : optional<Value>();
}
GeometryCollection getGeometries() const override {
return geometry;
}
};
} // namespace mbgl
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