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#include <mbgl/map/map.hpp>
#include <mbgl/platform/default/headless_backend.hpp>
#include <mbgl/platform/default/headless_view.hpp>
#include <mbgl/platform/default/thread_pool.hpp>
#include <mbgl/sprite/sprite_image.hpp>
#include <mbgl/test/stub_file_source.hpp>
#include <mbgl/test/util.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
using namespace mbgl;
namespace {
class QueryTest {
public:
QueryTest() {
auto decoded = decodeImage(util::read_file("test/fixtures/sprites/default_marker.png"));
auto image = std::make_unique<SpriteImage>(std::move(decoded), 1.0);
map.setStyleJSON(util::read_file("test/fixtures/api/query_style.json"));
map.addImage("test-icon", std::move(image));
test::render(map);
}
util::RunLoop loop;
HeadlessBackend backend;
HeadlessView view;
StubFileSource fileSource;
ThreadPool threadPool { 4 };
Map map { backend, view, view.getPixelRatio(), fileSource, threadPool, MapMode::Still };
};
} // end namespace
TEST(Query, QueryRenderedFeatures) {
QueryTest test;
auto features1 = test.map.queryRenderedFeatures(test.map.pixelForLatLng({ 0, 0 }));
EXPECT_EQ(features1.size(), 3u);
auto features2 = test.map.queryRenderedFeatures(test.map.pixelForLatLng({ 9, 9 }));
EXPECT_EQ(features2.size(), 0u);
}
TEST(Query, QueryRenderedFeaturesFilterLayer) {
QueryTest test;
auto zz = test.map.pixelForLatLng({ 0, 0 });
auto features1 = test.map.queryRenderedFeatures(zz, {{ "layer1"}});
EXPECT_EQ(features1.size(), 1u);
auto features2 = test.map.queryRenderedFeatures(zz, {{ "layer1", "layer2" }});
EXPECT_EQ(features2.size(), 2u);
auto features3 = test.map.queryRenderedFeatures(zz, {{ "foobar" }});
EXPECT_EQ(features3.size(), 0u);
auto features4 = test.map.queryRenderedFeatures(zz, {{ "foobar", "layer3" }});
EXPECT_EQ(features4.size(), 1u);
}
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