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#include <mbgl/style/property_fallback.hpp>
namespace mbgl {
const std::map<PropertyKey, PropertyValue> PropertyFallbackValue::properties = {
{ PropertyKey::FillAntialias, true },
{ PropertyKey::FillOpacity, 1.0f },
{ PropertyKey::FillColor, Color({{ 0, 0, 0, 1 }}) },
{ PropertyKey::FillTranslateX, 0.0f },
{ PropertyKey::FillTranslateY, 0.0f },
{ PropertyKey::FillTranslateAnchor, TranslateAnchorType::Map },
{ PropertyKey::LineOpacity, 1.0f },
{ PropertyKey::LineColor, Color({{ 0, 0, 0, 1 }}) },
{ PropertyKey::LineTranslateX, 0.0f },
{ PropertyKey::LineTranslateY, 0.0f },
{ PropertyKey::LineTranslateAnchor, TranslateAnchorType::Map },
{ PropertyKey::LineWidth, 1.0f },
{ PropertyKey::LineOffset, 0.0f },
{ PropertyKey::LineBlur, 1.0f },
{ PropertyKey::LineDashLand, 1.0f },
{ PropertyKey::LineDashGap, -1.0f },
{ PropertyKey::IconOpacity, 1.0f },
{ PropertyKey::IconRotate, 0.0f },
{ PropertyKey::IconRotateAnchor, RotateAnchorType::Viewport },
{ PropertyKey::TextOpacity, 1.0f },
{ PropertyKey::TextSize, 16.0f },
{ PropertyKey::TextColor, Color({{ 0, 0, 0, 1 }}) },
{ PropertyKey::TextHaloColor, Color({{ 0, 0, 0, 0 }}) },
{ PropertyKey::TextHaloWidth, 0.25f },
{ PropertyKey::TextHaloBlur, 1.0f },
{ PropertyKey::CompositeOpacity, 1.0f },
{ PropertyKey::RasterOpacity, 1.0f },
{ PropertyKey::RasterSpin, 0.0f },
{ PropertyKey::RasterBrightnessLow, 0.0f },
{ PropertyKey::RasterBrightnessHigh, 1.0f },
{ PropertyKey::RasterSaturation, 0.0f },
{ PropertyKey::RasterContrast, 0.0f },
{ PropertyKey::RasterFade, 0.0f },
{ PropertyKey::BackgroundColor, Color({{ 0, 0, 0, 0 }}) },
};
const PropertyValue PropertyFallbackValue::defaultProperty = false;
}
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