summaryrefslogtreecommitdiff
path: root/src/shader/plain.vertex.glsl
blob: 866c3cd2f39fc80c0b9cafe42fd53ad2b702b7f9 (plain)
1
2
3
4
5
6
7
attribute vec2 a_pos;

uniform mat4 u_matrix;

void main() {
    gl_Position = u_matrix * vec4(a_pos, 0, 1);
}