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#pragma once
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/async_request.hpp>
#include <functional>
#include <memory>
#include <mutex>
#include <queue>
namespace mbgl {
namespace util {
class RunLoop;
// The WorkQueue will manage a queue of closures
// and it will make sure they get executed on the
// thread that created the WorkQueue. All pending
// works are canceled when the queue gets destructed.
class WorkQueue : private util::noncopyable {
public:
WorkQueue();
~WorkQueue();
// Push a closure to the queue. It is advised to
// only push tasks calling functions on the object
// that owns the queue to avoid use after free errors.
void push(std::function<void()>&&);
private:
void pop(const std::function<void()>&);
std::queue<std::unique_ptr<AsyncRequest>> queue;
std::mutex queueMutex;
RunLoop* runLoop;
};
} // namespace util
} // namespace mbgl
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