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#pragma once
#include <map>
#include <string>
#include <vector>
#include <mbgl/renderer/symbol_bucket.hpp>
namespace mbgl {
namespace util {
unsigned int mergeFromRight(std::vector<SymbolFeature> &features,
std::map<std::string, unsigned int> &rightIndex,
std::map<std::string, unsigned int>::iterator left,
std::string &rightKey,
GeometryCollection &geom);
unsigned int mergeFromLeft(std::vector<SymbolFeature> &features,
std::map<std::string, unsigned int> &leftIndex,
std::string &leftKey,
std::map<std::string, unsigned int>::iterator right,
GeometryCollection &geom);
void mergeLines(std::vector<SymbolFeature> &features);
} // end namespace util
} // end namespace mbgl
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