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#pragma once
#include <mbgl/tile/geometry_tile.hpp>
#include <mbgl/tile/tile_loader.hpp>
namespace mbgl {
class Tileset;
class TileParameters;
class VectorTile : public GeometryTile {
public:
VectorTile(const OverscaledTileID&,
std::string sourceID,
const TileParameters&,
const Tileset&);
void setNecessity(Necessity) final;
void setError(std::exception_ptr, bool complete);
void setData(optional<std::shared_ptr<const std::string>> data,
optional<Timestamp> modified_,
optional<Timestamp> expires_,
bool complete);
private:
TileLoader<VectorTile> loader;
};
} // namespace mbgl
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