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path: root/src/mbgl/tile/tile.cpp
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#include <mbgl/tile/tile.hpp>
#include <mbgl/tile/tile_observer.hpp>
#include <mbgl/renderer/query.hpp>
#include <mbgl/util/string.hpp>
#include <mbgl/util/logging.hpp>

namespace mbgl {

static TileObserver nullObserver;

Tile::Tile(Kind kind_, OverscaledTileID id_) : kind(kind_), id(std::move(id_)), observer(&nullObserver) {
}

Tile::~Tile() = default;

void Tile::setObserver(TileObserver* observer_) {
    observer = observer_;
}

void Tile::cancel() {
}

void Tile::setTriedCache() {
    triedOptional = true;
    observer->onTileChanged(*this);
}

void Tile::dumpDebugLogs() const {
    std::string kindString;
    switch (kind) {
    case Kind::Geometry: kindString = "Geometry"; break;
    case Kind::Raster: kindString = "Raster"; break;
    case Kind::RasterDEM: kindString = "RasterDEM"; break;
    default: kindString = "Unknown"; break;
    }
    Log::Info(Event::General, "Tile::Kind: %s", kindString.c_str());
    Log::Info(Event::General, "Tile::id: %s", util::toString(id).c_str());
    Log::Info(Event::General, "Tile::renderable: %s", isRenderable() ? "yes" : "no");
    Log::Info(Event::General, "Tile::complete: %s", isComplete() ? "yes" : "no");
}

void Tile::queryRenderedFeatures(
        std::unordered_map<std::string, std::vector<Feature>>&,
        const GeometryCoordinates&,
        const TransformState&,
        const std::vector<const RenderLayer*>&,
        const RenderedQueryOptions&,
        const mat4&) {}

float Tile::getQueryPadding(const std::vector<const RenderLayer*>&) {
    return 0;
}

void Tile::querySourceFeatures(
        std::vector<Feature>&,
        const SourceQueryOptions&) {}

} // namespace mbgl