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#pragma once
#include <mbgl/tile/geometry_tile.hpp>
#include <mbgl/tile/geometry_tile_data.hpp>
namespace mapbox {
namespace geojsonvt {
class GeoJSONVT;
} // namespace geojsonvt
} // namespace mapbox
namespace mbgl {
namespace style {
class UpdateParameters;
}
class GeoJSONTileData : public GeometryTileData {
public:
GeoJSONTileData(const OverscaledTileID&,
std::string sourceID,
const style::UpdateParameters&,
mapbox::geojsonvt::GeoJSONVT*);
~GeoJSONTileData();
void setNecessity(Necessity) final;
};
// Implements a simple in-memory Tile type that holds GeoJSON values. A GeoJSON tile can only have
// one layer, and it is always returned regardless of which layer is requested.
class GeoJSONTileFeature : public GeometryTileFeature {
public:
GeoJSONTileFeature(FeatureType, GeometryCollection&&, Feature::property_map&&);
FeatureType getType() const override;
optional<Value> getValue(const std::string&) const override;
Feature::property_map getProperties() const override { return properties; }
GeometryCollection getGeometries() const override;
private:
const FeatureType type;
const GeometryCollection geometries;
const Feature::property_map properties;
};
class GeoJSONTileLayer : public GeometryTileLayer {
public:
using Features = std::vector<std::shared_ptr<const GeoJSONTileFeature>>;
GeoJSONTileLayer(Features&&);
std::size_t featureCount() const override;
util::ptr<const GeometryTileFeature> getFeature(std::size_t) const override;
std::string getName() const override { return ""; };
private:
const Features features;
};
class GeoJSONTile : public GeometryTile {
public:
GeoJSONTile(std::shared_ptr<GeoJSONTileLayer>);
util::ptr<GeometryTileLayer> getLayer(const std::string&) const override;
private:
const std::shared_ptr<GeoJSONTileLayer> layer;
};
} // namespace mbgl
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