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#pragma once
#include <mbgl/tile/tile_source.hpp>
#include <mbgl/storage/resource.hpp>
namespace mbgl {
class FileSource;
class AsyncRequest;
class Response;
template <typename T>
class FileBasedTileSource : public TileSource {
public:
FileBasedTileSource(T&, const Resource&, FileSource&);
virtual ~FileBasedTileSource() = default;
protected:
void makeRequired() override;
void makeOptional() override;
private:
void loadOptional();
void loadedData(const Response&);
void loadRequired();
private:
T& tileData;
Resource resource;
FileSource& fileSource;
std::unique_ptr<AsyncRequest> request;
};
} // namespace mbgl
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