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#pragma once
#include <mbgl/text/glyph.hpp>
#include <mbgl/sprite/sprite_atlas.hpp>
#include <mbgl/sprite/sprite_image.hpp>
#include <mbgl/util/optional.hpp>
namespace mbgl {
struct SpriteAtlasElement;
namespace style {
class SymbolLayoutProperties;
} // namespace style
class PositionedIcon {
public:
explicit PositionedIcon() {}
explicit PositionedIcon(const SpriteAtlasElement& _image,
float _top, float _bottom, float _left, float _right) :
image(_image), top(_top), bottom(_bottom), left(_left), right(_right) {}
optional<SpriteAtlasElement> image;
float top = 0;
float bottom = 0;
float left = 0;
float right = 0;
operator bool() const { return image && (*image).pos.hasArea(); }
};
PositionedIcon shapeIcon(const SpriteAtlasElement& image, const style::SymbolLayoutProperties&);
} // namespace mbgl
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