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#pragma once
#include <mbgl/text/glyph.hpp>
#include <mbgl/text/glyph_range.hpp>
#include <mbgl/util/image.hpp>
#include <string>
#include <vector>
namespace mbgl {
class SDFGlyph {
public:
// We're using this value throughout the Mapbox GL ecosystem. If this is different, the glyphs
// also need to be reencoded.
static constexpr const uint8_t borderSize = 3;
GlyphID id = 0;
// A signed distance field of the glyph with a border (see above).
AlphaImage bitmap;
// Glyph metrics
GlyphMetrics metrics;
};
std::vector<SDFGlyph> parseGlyphPBF(const GlyphRange&, const std::string& data);
} // namespace mbgl
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