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#ifndef MBGL_TEXT_CHECK_MAX_ANGLE
#define MBGL_TEXT_CHECK_MAX_ANGLE
#include <mbgl/tile/geometry_tile.hpp>
namespace mbgl {
struct Anchor;
bool checkMaxAngle(const GeometryCoordinates &line, Anchor &anchor, const float labelLength,
const float windowSize, const float maxAngle);
} // namespace mbgl
#endif
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