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#pragma once
#include <mbgl/style/source.hpp>
#include <mbgl/util/tileset.hpp>
#include <mbgl/util/variant.hpp>
#include <mbgl/util/optional.hpp>
#include <mbgl/util/rapidjson.hpp>
namespace mbgl {
class AsyncRequest;
namespace style {
/*
Shared implementation for VectorSource and RasterSource. Should eventually
be refactored to use composition rather than inheritance.
*/
class TileSource : public Source {
public:
// A tile source can either specify a URL to TileJSON, or inline TileJSON.
static optional<variant<std::string, Tileset>> parseURLOrTileset(const JSValue&);
static Tileset parseTileJSON(const std::string& json, const std::string& sourceURL, SourceType, uint16_t tileSize);
TileSource(SourceType,
std::string id,
variant<std::string, Tileset> urlOrTileset,
uint16_t tileSize);
~TileSource() override;
void load(FileSource&) final;
uint16_t getTileSize() const final {
return tileSize;
}
const variant<std::string, Tileset>& getURLOrTileset() const {
return urlOrTileset;
}
protected:
Range<uint8_t> getZoomRange() final;
const variant<std::string, Tileset> urlOrTileset;
const uint16_t tileSize;
Tileset tileset;
std::unique_ptr<AsyncRequest> req;
};
} // namespace style
} // namespace mbgl
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