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#ifndef MBGL_STYLE_STYLE
#define MBGL_STYLE_STYLE
#include <mbgl/style/property_transition.hpp>
#include <mbgl/style/zoom_history.hpp>
#include <mbgl/map/source.hpp>
#include <mbgl/map/sprite.hpp>
#include <mbgl/text/glyph_store.hpp>
#include <mbgl/util/uv.hpp>
#include <mbgl/util/ptr.hpp>
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/chrono.hpp>
#include <mbgl/util/worker.hpp>
#include <cstdint>
#include <string>
#include <vector>
namespace mbgl {
class Environment;
class GlyphAtlas;
class GlyphStore;
class SpriteAtlas;
class LineAtlas;
class StyleLayer;
class Style : public GlyphStore::Observer,
public Source::Observer,
public Sprite::Observer,
public util::noncopyable {
public:
Style(const std::string& data,
const std::string& base,
uv_loop_t*, Environment&);
~Style();
class Observer {
public:
virtual ~Observer() = default;
virtual void onTileDataChanged() = 0;
virtual void onResourceLoadingFailed(std::exception_ptr error) = 0;
};
void setObserver(Observer*);
bool isLoaded() const;
// Fetch the tiles needed by the current viewport and emit a signal when
// a tile is ready so observers can render the tile.
void update(MapData&, const TransformState&, TexturePool&);
void cascade(const std::vector<std::string>&);
void recalculate(float z, TimePoint now);
void setDefaultTransitionDuration(Duration);
bool hasTransitions() const;
std::exception_ptr getLastError() const {
return lastError;
}
std::unique_ptr<GlyphStore> glyphStore;
std::unique_ptr<GlyphAtlas> glyphAtlas;
util::ptr<Sprite> sprite;
std::unique_ptr<SpriteAtlas> spriteAtlas;
std::unique_ptr<LineAtlas> lineAtlas;
std::vector<util::ptr<Source>> sources;
std::vector<util::ptr<StyleLayer>> layers;
private:
// GlyphStore::Observer implementation.
void onGlyphRangeLoaded() override;
void onGlyphRangeLoadingFailed(std::exception_ptr error) override;
// Source::Observer implementation.
void onSourceLoaded() override;
void onSourceLoadingFailed(std::exception_ptr error) override;
void onTileLoaded(bool isNewTile) override;
void onTileLoadingFailed(std::exception_ptr error) override;
// Sprite::Observer implementation.
void onSpriteLoaded() override;
void onSpriteLoadingFailed(std::exception_ptr error) override;
void emitTileDataChanged();
void emitResourceLoadingFailed(std::exception_ptr error);
bool shouldReparsePartialTiles = false;
Observer* observer = nullptr;
std::exception_ptr lastError;
std::string spriteURL;
PropertyTransition defaultTransition;
std::unique_ptr<uv::rwlock> mtx;
ZoomHistory zoomHistory;
public:
Worker workers;
};
}
#endif
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