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#include <mbgl/style/sources/vector_source_impl.hpp>
namespace mbgl {
namespace style {
VectorSource::Impl::Impl(std::string id_)
: Source::Impl(SourceType::Vector, std::move(id_)) {
}
VectorSource::Impl::Impl(const Impl& other, Tileset tileset_)
: Source::Impl(other),
tileset(std::move(tileset_)) {
}
optional<std::string> VectorSource::Impl::getAttribution() const {
if (!tileset) {
return {};
}
return tileset->attribution;
}
} // namespace style
} // namespace mbgl
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