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#include <mbgl/style/sources/vector_source.hpp>
#include <mbgl/style/sources/vector_source_impl.hpp>
namespace mbgl {
namespace style {
VectorSource::VectorSource(std::string id, variant<std::string, Tileset> urlOrTileset)
: Source(SourceType::Vector, std::make_unique<VectorSource::Impl>(std::move(id), *this, std::move(urlOrTileset))),
impl(static_cast<Impl*>(baseImpl.get())) {
}
optional<std::string> VectorSource::getURL() const {
auto urlOrTileset = impl->getURLOrTileset();
if (urlOrTileset.is<std::string>()) {
return urlOrTileset.get<std::string>();
} else {
return {};
}
}
} // namespace style
} // namespace mbgl
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