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// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
#pragma once
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/uniforms.hpp>
namespace mbgl {
namespace style {
struct RasterOpacity : PaintProperty<float> {
static float defaultValue() { return 1; }
};
struct RasterHueRotate : PaintProperty<float> {
static float defaultValue() { return 0; }
};
struct RasterBrightnessMin : PaintProperty<float> {
static float defaultValue() { return 0; }
};
struct RasterBrightnessMax : PaintProperty<float> {
static float defaultValue() { return 1; }
};
struct RasterSaturation : PaintProperty<float> {
static float defaultValue() { return 0; }
};
struct RasterContrast : PaintProperty<float> {
static float defaultValue() { return 0; }
};
struct RasterResampling : PaintProperty<RasterResamplingType> {
static RasterResamplingType defaultValue() { return RasterResamplingType::Linear; }
};
struct RasterFadeDuration : PaintProperty<float> {
static float defaultValue() { return 300; }
};
class RasterPaintProperties {
public:
class PossiblyEvaluated {
public:
float rasterOpacity;
float rasterHueRotate;
float rasterBrightnessMin;
float rasterBrightnessMax;
float rasterSaturation;
float rasterContrast;
RasterResamplingType rasterResampling;
float rasterFadeDuration;
};
class Unevaluated {
public:
style::Transitioning<PropertyValue<float>> rasterOpacity;
style::Transitioning<PropertyValue<float>> rasterHueRotate;
style::Transitioning<PropertyValue<float>> rasterBrightnessMin;
style::Transitioning<PropertyValue<float>> rasterBrightnessMax;
style::Transitioning<PropertyValue<float>> rasterSaturation;
style::Transitioning<PropertyValue<float>> rasterContrast;
style::Transitioning<PropertyValue<RasterResamplingType>> rasterResampling;
style::Transitioning<PropertyValue<float>> rasterFadeDuration;
bool hasTransition() const;
PossiblyEvaluated evaluate(const PropertyEvaluationParameters&) const;
};
class Transitionable {
public:
style::Transitionable<PropertyValue<float>> rasterOpacity;
style::Transitionable<PropertyValue<float>> rasterHueRotate;
style::Transitionable<PropertyValue<float>> rasterBrightnessMin;
style::Transitionable<PropertyValue<float>> rasterBrightnessMax;
style::Transitionable<PropertyValue<float>> rasterSaturation;
style::Transitionable<PropertyValue<float>> rasterContrast;
style::Transitionable<PropertyValue<RasterResamplingType>> rasterResampling;
style::Transitionable<PropertyValue<float>> rasterFadeDuration;
Unevaluated transitioned(const TransitionParameters&, Unevaluated&& prior) const;
Unevaluated untransitioned() const;
bool hasDataDrivenPropertyDifference(const Transitionable& other) const;
};
};
} // namespace style
} // namespace mbgl
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