blob: 41370905e7b27e65b35277343bfe9a7b185c0d13 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
#include <mbgl/style/layers/raster_layer_impl.hpp>
#include <mbgl/style/raster_bucket_parameters.hpp>
#include <mbgl/renderer/raster_bucket.hpp>
#include <mbgl/util/image.hpp>
namespace mbgl {
namespace style {
void RasterLayer::Impl::cascade(const CascadeParameters& parameters) {
paint.cascade(parameters);
}
bool RasterLayer::Impl::recalculate(const CalculationParameters& parameters) {
bool hasTransitions = paint.recalculate(parameters);
passes = paint.rasterOpacity > 0 ? RenderPass::Translucent : RenderPass::None;
return hasTransitions;
}
std::unique_ptr<Bucket> RasterLayer::Impl::createBucket(BucketParameters& params) const {
auto& parameters = params.get<RasterBucketParameters>();
return std::make_unique<RasterBucket>(decodeImage(*parameters.data));
}
} // namespace style
} // namespace mbgl
|