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<%
const type = locals.type;
const layoutProperties = locals.layoutProperties;
const paintProperties = locals.paintProperties;
-%>
// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
#pragma once
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/uniforms.hpp>
namespace mbgl {
namespace style {
<% for (const property of layoutProperties) { -%>
struct <%- camelize(property.name) %> : <%- layoutPropertyType(property, type) %> {
static constexpr const char * key = "<%- property.name %>";
static <%- evaluatedType(property) %> defaultValue() { return <%- defaultValue(property) %>; }
};
<% } -%>
<% for (const property of paintProperties) { -%>
<% if (property['property-type'] === 'color-ramp') { -%>
struct <%- camelize(property.name) %> : ColorRampProperty {
};
<% } else { -%>
struct <%- camelize(property.name) %> : <%- paintPropertyType(property, type) %> {
static <%- evaluatedType(property) %> defaultValue() { return <%- defaultValue(property) %>; }
};
<% } -%>
<% } -%>
<% if (layoutProperties.length) { -%>
class <%- camelize(type) %>LayoutProperties : public Properties<
<% for (const property of layoutProperties.slice(0, -1)) { -%>
<%- camelize(property.name) %>,
<% } -%>
<%- camelize(layoutProperties.slice(-1)[0].name) %>
> {};
<% } -%>
class <%- camelize(type) %>PaintProperties : public Properties<
<% for (const property of paintProperties.slice(0, -1)) { -%>
<%- camelize(property.name) %>,
<% } -%>
<%- camelize(paintProperties.slice(-1)[0].name) %>
> {};
} // namespace style
} // namespace mbgl
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