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path: root/src/mbgl/style/layers/layer.cpp.ejs
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<%
  const type = locals.type;
  const layoutProperties = locals.layoutProperties;
  const paintProperties = locals.paintProperties;
-%>
// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.

#include <mbgl/style/layers/<%- type.replace('-', '_') %>_layer.hpp>
#include <mbgl/style/layers/<%- type.replace('-', '_') %>_layer_impl.hpp>
#include <mbgl/style/conversion/stringify.hpp>

namespace mbgl {
namespace style {

<% if (type === 'background') { -%>
<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(const std::string& layerID)
    : Layer(Type::<%- camelize(type) %>, std::make_unique<Impl>())
    , impl(static_cast<Impl*>(baseImpl.get())) {
    impl->id = layerID;
}
<% } else { -%>
<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(const std::string& layerID, const std::string& sourceID)
    : Layer(Type::<%- camelize(type) %>, std::make_unique<Impl>())
    , impl(static_cast<Impl*>(baseImpl.get())) {
    impl->id = layerID;
    impl->source = sourceID;
}
<% } -%>

<%- camelize(type) %>Layer::<%- camelize(type) %>Layer(const Impl& other)
    : Layer(Type::<%- camelize(type) %>, std::make_unique<Impl>(other))
    , impl(static_cast<Impl*>(baseImpl.get())) {
}

<%- camelize(type) %>Layer::~<%- camelize(type) %>Layer() = default;

std::unique_ptr<Layer> <%- camelize(type) %>Layer::Impl::clone() const {
    return std::make_unique<<%- camelize(type) %>Layer>(*this);
}

std::unique_ptr<Layer> <%- camelize(type) %>Layer::Impl::cloneRef(const std::string& id_) const {
    auto result = std::make_unique<<%- camelize(type) %>Layer>(*this);
    result->impl->id = id_;
    result->impl->paint = <%- camelize(type) %>PaintProperties();
    return std::move(result);
}

<% if (layoutProperties.length) { -%>
void <%- camelize(type) %>Layer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>& writer) const {
    conversion::stringify(writer, layout);
}
<% } else { -%>
void <%- camelize(type) %>Layer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>&) const {
}
<% } -%>

<% if (type !== 'background') { -%>
// Source

const std::string& <%- camelize(type) %>Layer::getSourceID() const {
    return impl->source;
}

<% if (type !== 'raster') { -%>
void <%- camelize(type) %>Layer::setSourceLayer(const std::string& sourceLayer) {
    impl->sourceLayer = sourceLayer;
}

const std::string& <%- camelize(type) %>Layer::getSourceLayer() const {
    return impl->sourceLayer;
}

// Filter

void <%- camelize(type) %>Layer::setFilter(const Filter& filter) {
    impl->filter = filter;
    impl->observer->onLayerFilterChanged(*this);
}

const Filter& <%- camelize(type) %>Layer::getFilter() const {
    return impl->filter;
}
<% } -%>
<% } -%>

// Layout properties

<% for (const property of layoutProperties) { -%>
<%- propertyValueType(property) %> <%- camelize(type) %>Layer::getDefault<%- camelize(property.name) %>() {
    return <%- camelize(property.name) %>::defaultValue();
}

<%- propertyValueType(property) %> <%- camelize(type) %>Layer::get<%- camelize(property.name) %>() const {
    return impl->layout.unevaluated.get<<%- camelize(property.name) %>>();
}

void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>(<%- propertyValueType(property) %> value) {
    if (value == get<%- camelize(property.name) %>())
        return;
    impl->layout.unevaluated.get<<%- camelize(property.name) %>>() = value;
    impl->observer->onLayerLayoutPropertyChanged(*this, "<%- property.name %>");
}
<% } -%>

// Paint properties
<% for (const property of paintProperties) { %>
<%- propertyValueType(property) %> <%- camelize(type) %>Layer::getDefault<%- camelize(property.name) %>() {
    return { <%- defaultValue(property) %> };
}

<%- propertyValueType(property) %> <%- camelize(type) %>Layer::get<%- camelize(property.name) %>(const optional<std::string>& klass) const {
    return impl->paint.get<<%- camelize(property.name) %>>(klass);
}

void <%- camelize(type) %>Layer::set<%- camelize(property.name) %>(<%- propertyValueType(property) %> value, const optional<std::string>& klass) {
    if (value == get<%- camelize(property.name) %>(klass))
        return;
    impl->paint.set<<%- camelize(property.name) %>>(value, klass);
<% if (isDataDriven(property)) { -%>
    if (value.isDataDriven()) {
        impl->observer->onLayerDataDrivenPaintPropertyChanged(*this);
    } else {
        impl->observer->onLayerPaintPropertyChanged(*this);
    }
<% } else { -%>
    impl->observer->onLayerPaintPropertyChanged(*this);
<% } -%>
}
<% } -%>

} // namespace style
} // namespace mbgl