summaryrefslogtreecommitdiff
path: root/src/mbgl/style/layers/hillshade_layer_properties.hpp
blob: df54c5a381c0551d8d2751539479e6516da56231 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.

#pragma once

#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/uniforms.hpp>

namespace mbgl {
namespace style {

struct HillshadeIlluminationDirection : PaintProperty<float> {
    static float defaultValue() { return 335; }
};

struct HillshadeIlluminationAnchor : PaintProperty<HillshadeIlluminationAnchorType> {
    static HillshadeIlluminationAnchorType defaultValue() { return HillshadeIlluminationAnchorType::Viewport; }
};

struct HillshadeExaggeration : PaintProperty<float> {
    static float defaultValue() { return 0.5; }
};

struct HillshadeShadowColor : PaintProperty<Color> {
    static Color defaultValue() { return Color::black(); }
};

struct HillshadeHighlightColor : PaintProperty<Color> {
    static Color defaultValue() { return Color::white(); }
};

struct HillshadeAccentColor : PaintProperty<Color> {
    static Color defaultValue() { return Color::black(); }
};

class HillshadePaintProperties {
public:

    class PossiblyEvaluated {
    public:
        float hillshadeIlluminationDirection;
        HillshadeIlluminationAnchorType hillshadeIlluminationAnchor;
        float hillshadeExaggeration;
        Color hillshadeShadowColor;
        Color hillshadeHighlightColor;
        Color hillshadeAccentColor;
    };

    class Unevaluated {
    public:
        style::Transitioning<PropertyValue<float>> hillshadeIlluminationDirection;
        style::Transitioning<PropertyValue<HillshadeIlluminationAnchorType>> hillshadeIlluminationAnchor;
        style::Transitioning<PropertyValue<float>> hillshadeExaggeration;
        style::Transitioning<PropertyValue<Color>> hillshadeShadowColor;
        style::Transitioning<PropertyValue<Color>> hillshadeHighlightColor;
        style::Transitioning<PropertyValue<Color>> hillshadeAccentColor;

        bool hasTransition() const;
        PossiblyEvaluated evaluate(const PropertyEvaluationParameters&) const;
    };

    class Transitionable {
    public:
        style::Transitionable<PropertyValue<float>> hillshadeIlluminationDirection;
        style::Transitionable<PropertyValue<HillshadeIlluminationAnchorType>> hillshadeIlluminationAnchor;
        style::Transitionable<PropertyValue<float>> hillshadeExaggeration;
        style::Transitionable<PropertyValue<Color>> hillshadeShadowColor;
        style::Transitionable<PropertyValue<Color>> hillshadeHighlightColor;
        style::Transitionable<PropertyValue<Color>> hillshadeAccentColor;

        Unevaluated transitioned(const TransitionParameters&, Unevaluated&& prior) const;
        Unevaluated untransitioned() const;

        bool hasDataDrivenPropertyDifference(const Transitionable& other) const;
    };
};


} // namespace style
} // namespace mbgl