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// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
#pragma once
#include <mbgl/style/types.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
namespace mbgl {
namespace style {
class CascadeParameters;
class CalculationParameters;
class CirclePaintProperties {
public:
void cascade(const CascadeParameters&);
bool recalculate(const CalculationParameters&);
PaintProperty<float> circleRadius { 5 };
PaintProperty<Color> circleColor { Color::black() };
PaintProperty<float> circleBlur { 0 };
PaintProperty<float> circleOpacity { 1 };
PaintProperty<std::array<float, 2>> circleTranslate { {{ 0, 0 }} };
PaintProperty<TranslateAnchorType> circleTranslateAnchor { TranslateAnchorType::Map };
PaintProperty<CirclePitchScaleType> circlePitchScale { CirclePitchScaleType::Map };
};
} // namespace style
} // namespace mbgl
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