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// clang-format off
// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
#pragma once
#include <mbgl/style/types.hpp>
#include <mbgl/style/layer_properties.hpp>
#include <mbgl/style/layers/background_layer.hpp>
#include <mbgl/style/layout_property.hpp>
#include <mbgl/style/paint_property.hpp>
#include <mbgl/style/properties.hpp>
#include <mbgl/programs/attributes.hpp>
#include <mbgl/programs/uniforms.hpp>
namespace mbgl {
namespace style {
struct BackgroundColor : PaintProperty<Color> {
static Color defaultValue() { return Color::black(); }
};
struct BackgroundOpacity : PaintProperty<float> {
static float defaultValue() { return 1; }
};
struct BackgroundPattern : CrossFadedPaintProperty<expression::Image> {
static expression::Image defaultValue() { return {}; }
};
class BackgroundPaintProperties : public Properties<
BackgroundColor,
BackgroundOpacity,
BackgroundPattern
> {};
class BackgroundLayerProperties final : public LayerProperties {
public:
explicit BackgroundLayerProperties(Immutable<BackgroundLayer::Impl>);
BackgroundLayerProperties(
Immutable<BackgroundLayer::Impl>,
CrossfadeParameters,
BackgroundPaintProperties::PossiblyEvaluated);
~BackgroundLayerProperties() override;
unsigned long constantsMask() const override;
const BackgroundLayer::Impl& layerImpl() const;
// Data members.
CrossfadeParameters crossfade;
BackgroundPaintProperties::PossiblyEvaluated evaluated;
};
} // namespace style
} // namespace mbgl
// clang-format on
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