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#ifndef MBGL_STORAGE_ASSET_CONTEXT_BASE
#define MBGL_STORAGE_ASSET_CONTEXT_BASE
#include <mbgl/storage/request_base.hpp>
namespace mbgl {
class AssetContextBase {
public:
static std::unique_ptr<AssetContextBase> createContext();
virtual ~AssetContextBase() = default;
virtual RequestBase* createRequest(const Resource&,
RequestBase::Callback,
const std::string& assetRoot) = 0;
};
} // namespace mbgl
#endif // MBGL_STORAGE_ASSET_CONTEXT_BASE
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