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#ifndef MBGL_SPRITE_PARSER
#define MBGL_SPRITE_PARSER
#include <mapbox/variant.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/geo.hpp>
#include <string>
#include <memory>
#include <map>
namespace mbgl {
class SpriteImage;
using SpriteImagePtr = std::shared_ptr<const SpriteImage>;
// Extracts an individual image from a spritesheet from the given location.
SpriteImagePtr createSpriteImage(const PremultipliedImage&,
uint16_t srcX,
uint16_t srcY,
uint16_t srcWidth,
uint16_t srcHeight,
double ratio,
bool sdf);
using Sprites = std::map<std::string, SpriteImagePtr>;
using SpriteParseResult = mapbox::util::variant<
Sprites, // success
std::exception_ptr>; // error
// Parses an image and an associated JSON file and returns the sprite objects.
SpriteParseResult parseSprite(const std::string& image, const std::string& json);
} // namespace mbgl
#endif
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